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Exalted Champion (Undivided)
Helm of Many Eyes
Crimson Armour of Dargon
Double Handed Weapon (Hammer) (In Chariot)
Exalted Sorcerer of Nurgle
8 Chosen Knights (Undivided)
15 Marauder Horseman
Shields, Light Armour
Flails, Light Armour
Trying an all around army, mainly based on a hard hitting hammer of chariots, knights and marauder horse man, then a slower marauder base holding the centre. The giant is just a cannon/magic/dragon magnet, so that my knights and chariots get ignnored.
Please maul as much as needed.
hello, nice army, but there are some changes i would make:
the sorcerer dont need mark of nurgle nor power familiar, if you want 1 sorcerer, he should go as a lvl1 wizard with 2 scrolls as scroll caddy.. i'll put the lord on foot with marauders so you benefit of the helm of many eyes!
marauder horsemen are fast cavalry and dont get rank bonus, try make 2 units of 5 with musicians and throwing axes+shields.. hit and run tactics
i'll cut down on the knights, only taking 5-6 and warbanner with full command.
then with spare points take some more marauders, some hounds, and maybe a beastherd for screening, or maybe some fighter heroes?
Yup, that "Hordes of Chaos army lists" right at the top still isn't working.
Having an army and not owning a rulebook is like owning a car with no steering wheel.Originally Posted by amishcellphone
Arena of Death Champion: Nexim of the Guldskullz Tribe. Fear my wrath!