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well ive decided to make a CHaos army of Khorne, ( BLOOD FOR THE BLOOD GOD) so i was wondering what i sould get to start. any help would help lol.
You're more likely to get solid replies if you post some ideas of what you're considering getting and seeing what people think of it.
Generally, people ignore the "What should I get" threads unless there's a bit of info. ;Y
Well i guess that makes me not people then Dave! I looked here earlier, but was busy, forgot to come back and check unitl now. Anyway, down to business:
Mark everything you can Khornate, may aswell.
Start with aiming for roughly a 1Kpt list.
Exhalted Champion on steed in a unit of Knights with Champ and Music. Thats an insanely solid unit right there to start, and your general is in a good position. Ill leave his magic item and equpiment selection to you for now.
You need 1 more core atleast. im going to list a few units below, which you can pick from what you would like.
12 Warriors of Khorne, Champ, Music and 2xHWs
20-25 Marauders w/ HW/S/LA and Full Command
5-6 Chaos Warhounds
5-6 Marauder Cav with Flails and Music
Upgrade above Knights to Chosen
5-6 Furies (Special)
1-2 Khornate Spawns (Rare)
well im sorry to say this but i have changed my mind and decided to go to the darkside of Tzeentch to blow crap up. Sorry
Haha, that's what I've been playing for a while, and I really love it. Plus, if you want to spend the big points on an awesome dragon, Galrauch isn't bad for his point cost. 3+ scaly skin, 2 breath weapons, Lvl 4 Tzeentch sorceror(with 5 spells and an automatic dispel per battle, not to mention that 1d6 reroll every turn), 5+ daemonic ward save, and terror. The only downside is that a round of bad rolling can make him your worst nightmare rather than your opponents.
not realy sure on this, but how many spells can a levl 4 wizard chose? never realy had to worry about this, ive played woodelvles before this =).