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I am thinking about starting playing Warhammer fantasy and Warriors of Chaos seems like the most fun to play, they look cool, have some fun game play mechanics, and to bolster those fact no one at my local game store plays them.
anyway back on topic, as I said I am new to the game and I was wondering, What should I start of buying? To elaborate on that topic, should I but individually or go for a battalion or spear head? What should I equip them with (i.e. banners, musicians). I was thinking of getting a lord of some sort as well as two sets of warriors of chaos, but again have no experience. With that do you have any suggestions on how to play them?
Welcome to Warhammer!
What experience do you have with the game system? If you're completely new to WHFB, start with rulebook and Army Book!
Start with a goal of collecting, say 500 points of models. Design a basic army list that allows you to expand it. At lower points levels you're going to be wanting Marauders and Marauders. And some Marauders. As rock-hard as Warriors are, and as cool as they look, they're very pricey, points-wise.
Alternatively, the Battalion box-set, plus one Hero, gives you the potential to play with 1,000 points. It'll be reasonably balanced and will give you experience of several of the different units, which will let you see what kind of play you like.
Depends on how serious you are about getting involved, how much experience you have and how much money you're willing to spend at the very start!
Warriors of CHaos is a very good army to begin with due to several reasons.
1. It's very combat-orientated, so it's fairly easy to play with.
2. It's cheap to buy. Warriors of chaos are expensive points wise, so you'll get a unit of knights for about 300 pts, a unit of Warriors for about the same and then you fill the rest with cheap units of Warhounds and Marauder horsemen to screen and harass.
3. Killer characters. Our characters are made to destroy the opponents, so they will be expensive and fun to play with.
It's hard to make a competitive army below 1000 pts. I myself would never play a game below 1500, and all my lists are 2000 pts.
What you need to begin with is 2 units of Chaos Warriors and a unit of Knights, a character preferable on a steed (the khorne lord on jugger is beautiful). Then you read up on how you want to play, and either buy Marauders or Marauder Horsemen and Warhounds. Before you start painting you should play a few games so you can decide on what marks you want your units to have so that you can paint them accordingly.
I like all marks except Slaanesh, mostly Nurgle. Chaos armies suffer badly against missile fire, and the Mark of Nurgle gives -1 to shooting to hit the marked unit and -1 to enemy WS in combat. It's very good indeed.
Khorne is cool, but Frenzied units are not easy to controll and experienced players can use that to your disadvantage.
"The more choices you force the opponent to make, the better the chance for you to capitalize on his mistakes"
unlike other armies perhaps, Warriors of Chaos can vary in what their warriors looks like. Firstly, do you have any experience with Chaos from other G.W. games? Do you know much about the 4 Gods (Khorne, Slaanesh, Tzeentch & Nurgle) and do you have any favourites? There is some complexity in list building a Warriors list because a unit dedicated to one gods should be designed to the same unit dedicated to a different god, unlike other races where there are clearly defined ideal unit configurations, such as small cheap missile units, or large block units with all the trappings etc.
Warhammer Fantasy (WHF) as a game gets a bit funny in lower Pts games because it's really balanced for a bigger sized game, where the loss of one unit from one bad dice roll isn't so devastating. My advice would be to decide which type of army (And which marks) you'd like to have in a big army, and work towards making a big army like that. as you build you can play smaller games but don't dwell to much on the results at that stage because of the aforementioned balance issues.
Army types include:
- The massive horde (lots of cheap footsloggers)
- The cavalry (pretty self explanatory really)
- monster Mash (lots of ogres, trolls, giants tc. with big nasties for characters)
- Warrior Spam (a elite version of the horde, using warriors and their kicka$$ stats)
- balanced approach - bit of everything
RE collecting, the Battalion is almost certainly the go as nearly all chaos builds will use most of the models and a balanced army will include them all. Work on them as you figure out which way you want your army to go...
I'm going to beat a hasty retreat and agree with Iaphyr - better to have a larger force in mind and collect towards it, than to start collecting a smaller force and try to expand it.
However, I stand by aiming to collect in roughly blocks of 500 points. With Chaos, that's not too hard - as mentioned, a unit of Knights can easily set you back over 300 points.
From my own experiences of playing smaller games, I agree that the balance doesn't quite work so well. If you do start collecting, don't be too surprised if you find smaller games much tougher to play.
Thanks for the advice so far.
Now to answer some questions about my experience.
I have played Warhammer 40k but this seems to take more planning and actual tactics, rather than terminators never die. But never played Warhammer Fantasy.
I am leaning to Nurgle, or Tzeentch, but probably Nurgle
Now on to my next topic.
Here is what I am thinking:
Buy a battalion, which gives about 600-800 point, then bolster that with the needed hero unit
-What hero should I take in the range of about 200-400 points?
Once I order them, what should I equip them with?
-I don't have rule book but I know the basics,
-I will equip the Chaos Warriors with Shields to keep the expensive unit alive
-I will equip the chaos marauders with light armor, but not much more that that,
Thats what I have so far please help me some more.
Keep you updated on any developments
Re the models Firstly, I would give the Marauders shields on Top of the Light Armour - for 1 pt their armour save goes from 6+ to 4+ in combat which is a big difference. Re the warriors, if your unsure how you want to go, shields are always a good safe bet, the other options are all a bit situational for a Noob to get used to. I'm inferring that you are planning around a 1,000 pt list, so the big nasty Hero Lords are out but both Hero level characters are fine, and you'll really have to max out on them to reach 200 pts, let alone 400.
There are two choices Hero wise - The combat guy and the sorcerer and both can be either mounted or foot slogging but in either case I would almost always consider mounting them on something. With the sorcerer the main benefit is that it speeds you up and allows you to get where where you need to be, while for sorcerers it's a nice cheap way to improve your armour save (these benefits to affect both hero's though! ). at 1K people are more likely to taking sorcerers themselves, so you'll need to decide whether you want to match them and get one yourself or stuff 'em and stick with Mr Choppy.
In either case, don't worry about building specific hero models straight away, as you will find that you will probably tinker with them a lot as you learn the game and what your army needs / wants. With the Troops - go full command (1 banner bearer, musician and unit champion). I don't know what the knights box comes with, but make sure you arm them with the swords rather than lances (the lances are poo).
The last point is that the benefit of nurgle is that the unit is -1 to with shooting and their enemies are at -1 WS in Combat. it's very good but also very pricey while Tzeentch just gives a 6+ ward (like invulnerable) save for every model for a bit less, and a Sorcerer gets +1 when he casts his spells, so they are both decent choices. Lastly, it's perfectly acceptable to mix and match the marks in the army, you don't need to go monogod!
1 possible Army List could be:
Sorcerer on Barded Steed - 196 pts
-Mark of Tzeentch
- Level 2 magic level
- 50 pts of magical Items
5 Warhounds - 30 pts
20 Marauders - 140 pts
- Shield & Light Armour
- Full command
12 Warriors - 222
- Full command
5 Knights - 250
- Full command
Which gets you to around 850 pts. the rest you can spend on items / marks and possibly another small unit, such as a chariot or 5 marauder horsemen (decide later). I didn't inlclude marks on the units because they are expensive, but if you want it you still can afford to...
Looking at the Spearhead, it seems that you have a nice selection of models. I would suggest picking up a box of Marauder Horsemen, though - they're a very light but fantastic core choice. As far as Heros go, it's not strictly nessissary to buy a particular one - because both your choices wear Chaos armor, hey are pretty easy to convert.
For example, take a stock Warrior with the screaming head, standard pole and a 2HW off hand. Trim the pole to look like a staff and trim and put something arcane-y (one of the skull bits, perhaps. I painted a horse's tail to look like flame) in the other. Poof! Sorcerer of Chaos!
Incedently, I would pick the sorcerer over champion at lower points. The Lore of Nurgle is pretty good.Code:Unnamed List (1000pts) 2.Hero Sorcerer Total: 190pts - Sorcerer x 1 - Power Familiar x 1 - Dispel Scroll x 1 - Mark of Nurgle x 1 - Additional Wizard Level x 1 3.Core Marauders Total: 148pts - Marauder x 17 - Chieftain x 1 - Musician x 1 Mark of Nurgle Great Weapon Light Armor Chaos Warriors Total: 295pts - Chaos Warrior x 12 - Standard Bearer x 1 - Musician x 1 - Champion x 1 - War Banner x 1 Mark of Nurgle Shields Halberds Warhounds Total: 30pts - Warhound x 5 Warhounds Total: 30pts - Warhound x 5 4.Special Chaos Knights Total: 305pts - Knights x 5 - Champion x 1 - Musician x 1 - Standard Bearer x 1 - Banner of Rage x 1 - Mark of Nurgle
Agreeing with Raverrn and emphasising one change he made:
Chaos Warriors do work very well with Halberds and shields, having the option to opt for either Hw and Shield for a spiffy armour save, or to use the halberds for extra punch in the combat.
All you'd need to do is get the halberds bits pack. (GW online store)
alternatively, if you're rich, you could buy the storm of steel from the online store. its got a great core of models, a nice hero on steed, and a choice of nurgle or tzeentch sorcerer not to mention the large variety of other units included