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Im having big troubles faceing the VC and would need some tactic's help.
i usaly meat blocks of 30 grave guards and skele unit and some blocks of 20 zombies and a black coath.
The main problem is the magic face sens the vampires is both great spellcatsers and fighters. And the second is the black coath.
thx in advance. ps sorry for the bad spelling ;P
Hmm you know you posted two of the same topics. Against the vampires I would get some extremely close combaty exalted champions to take care of them and use scrolls for magic defense
Daemonic cheese-how? Well, you would need to start with daemonic milk, i guess...
Two level two Nurgle Sorcerers both with the first spell from the Nurgle list (causes one wound, no armour save allowed) can pick off enemy spell casters pretty effectively. Given one a power familiar and the Book of Secrets will also help, giving one of them an extra two power dice. The infernal puppet is another pretty useful item, if he's got a lot of spell-casters there's a good chance you'll get to use it. Taking the Black Tongue can also be great, to force a miscast.
Other than that, a tooled up Lord on a Juggernaut could probably quite easily dispatch most of his characters in combat, and backed up with a unit of knights, could definitely break any of his big units.
An outline of your list would be useful in devising more specific tactics.
Another thing you could try is going magic heavy and taking the black tongue and infernal puppet. Force a miscast and then make it worse.
Aside from that get some combat hero's. I think that chaos combat characters stand a good chance against their vampire counterparts. Whatever you do try to get a couple dispel scrolls also.
"I am the architect of fate!"
-Try to get a hero-killer, like an exalted champion with the axe of khorne, and maybe put him on a disc;
-maybe also a sorcerer lord with the daemonsword to have 2 dispel dice without losing attack capability (mark him tzeentch and give him the sword and the 6+ Ws talisman)
-use some knights to deal with ethereals;
-field some meatgrinders, like khorne warriors with halberds.
-try to avoid engaging the grave guard completely, until you can be sure to crush them: something like a joint charge of 2 chaos warriors units plus a challenge. This way you should prevent all their attacks and it should mean you win the round; then by initiative you'll always go first and go on like this.
This are the basics imo.
It's better, it's shiny, it's warped...it's Chaos.
Khorne lord on juggernaut can chew through almost anything he throws at you, even blood knights if you get the charge in or have helm of many eyes. you challenge them, blood knights can accept challenges.
If a Million Guardsmen die, that's a statistic. If one marine dies, that's a tragedy.
Welcome to the club, Vampire armies are a right bugger for me as well. The problem is that "outnumbered by a fear causing enemy" business, there really is no way around it, so you absolutely cannot afford to lose any combats (and when they have 3 ranks and outnumbering ALL THE BLOODY TIME! this is tricker than it sounds - outflanking is key).
While your characters > his, you need to > them as fast as possible, and since everyone will be a spellcaster the Black Tongue and Infernal Puppet combination sounds distressingly fun. Unfortunately the black tongue is a lot of points for a one use trick. Infernal Puppet looks well worth it though (I have yet to try it, but with that many spellcasters you will usually see a miscast or two every game)
Grave Guard have never normally given me much trouble, they are not stupendously hard and they often come in units smaller than their less good counterparts. 30 could be a bugger though. Try a unit of warriors with either 2 hand weapons or halberds and an Exalted Hero in there. That ought to mangle through a rank or two every turn, and as long as you dont lose a combat you wont have to run away.
And finally does anyone think that we are a lot scarier than any walking corpses? Any Chaos Lord troubled by the sight of dead people is in the wrong job.
Last edited by Beardy_Wierdy; January 2nd, 2009 at 15:55.
The name refers to facial hair, not playing style.Originally Posted by A news vendor's stand, London, June 1940
I don't think the Black Tongue is a one trick pony. You can potentially use death magic to recharge your spellcaster, indeed you can overcharge him or her since steal soul allows you to go beyond your opening wound stat.
I know it's something that I have considered.
Against VC it seems like a good idea as you know that you will have some pretty nice expensive targets to hit with it. It also is more fun to use than a bunch of dispel scrolls. Face it you can't take enough to handle a competent VC player anyway, why not blow up his magic users and ten run rampant with your own. The great thing about the Puppet Tongue is that it allows you to take out even the most heavily defended spellcaster too.
Also, don't forget that MoS means that he can't use the fear + outnumber autobreak on you, and it's extremely inexpensive.