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So, I've been wanting to make a Warriors of Chaos army devoted to Malal for awhile now. I really want to stick with Malal as my main deity, and to me it wouldn't really make much sense to have any other marks in his army since he is all about trashing the other gods (and everyone else!). I haven't had to chance to play test yet, so I was just curious if anyone has had any experience seeing how the Undivided mark holds up on it's own. Thanks!
I didn't realize there is an undivided mark (not a WoC player)
Last edited by CrownAxe; January 21st, 2009 at 07:23.
It's possible...I really haven't read through the new book since I bought it. There used to be though...hmm...if not I guess I'll have to think up some house rules....ha.
Well i said so because my friend is playing WoC and i've looked through the book extensivley and there wasn't an Undivided mark when i checked
Anyways, you could just take a one of the gods' existing mark and call it Mark of Malal
Mark of undivided doesn't technically exist anymore (boo hiss) It's just unmarked Chaps.
It is playable, I've got one and it does really well.
Generally i find that marked armies (have one of those too) are alot smaller. In 2k you have what? 6 units?? 6 marks of say Khorne, thats 180 or something points. Thats almost a unit of Knights kicking about. Or an Extra Hero That you're not going to be having.
Hell It's Almost a unit of 30 Marauders.
Yeah yeah i know Khorne makes your guys better, I know slannesh is great for marauders, i know nurgle is great against shooty armies. But having that extra unit or what have you kicking about is generally (in my opinion) more useful.
Last edited by Lord Borak; January 21st, 2009 at 08:07.
But still the marks makes the units grow and become so much better.
This is once again a job for the 'Count as'-rule.
Fury of Malal - Mark of Khorne
Courage of Malal - Mark of Slaanesh
Fog of Malal -Mark of Nurgle
Protection of Malal - Mark of Tzeentch
"The more choices you force the opponent to make, the better the chance for you to capitalize on his mistakes"
A cool idea for "in house rules" for the Mark of Mahal could be something similar to the Dark Elf Eternal Hatred rule and just base the points cost off the other marks in the Warriors of Chaos army book.
This is the age old competition between convention and flexibility. The rules exist to facilitate play between strangers. At the recent tournament I was able to play a serious game against a player from Italy that I had never met before. We had no rules disputes and both enjoyed a close run game. This is because of the conventions that exist in the rules. By agreeing a universal system, play is facilitated.
At the same time I have also played in custom campaigns where the rules have been so heavily altered that all of the players had to read through a substantial campaign pack. This is the flexibility of the game. You literally can play with any house rules you wish. All you need to do is communicate them to your opponent.
What am I getting at? Why not make alist that can do both. Write up your cool house rules that account for Malal. Use reasonable points values and mix and match to your heart's content. At the same time maintain a standard army list. Then you can play flexibly or according to convention. When I went to the GT I took a renegade list and so took a loyalist space marine list with me in case I was told that I couldn't use the army as Chaos Space Marines. It seems to me the sensible thing to do.
After all, playing the game is the best bit right? The precise rules are a minor element of the whole experience...
You know, that is a really good idea to have 2 lists ready to go. Thanks for the great suggestion! I will definitely do that. And yeah....playing is definitely what it is all about in the end!
Thanks for all the suggestions everyone!