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--- EDIT ---
Now in the WoC Tactica:
http://www.librarium-online.com/foru...ml#post1364967 (Warriors of Chaos Tactica Work in Progress)
Last edited by dapredator66; August 6th, 2009 at 21:32.
This is good idea, and should probably be the start of a propper LO WOC tactica. There's no excuses now we have a 7th ed book!
Also, Delusions won't work on Ghouls as they are Undead. They weren't in 6th ed, but now they are, as they are bound by the will of the General.
Titilating Delusions on a non-Itp chariot and send it into Impassable Terrain sounds fun.
Currently building my poor-hammer WoC army.
Would you mind posting your article in the new WoC tactica thread?
http://www.librarium-online.com/foru...ml#post1364920 (Warriors of Chaos Tactica Work in Progress)
*rubs eyes* David? is that you? A convert to WoC is it?
*rubs eyes again* we have a tactica? Awesome, I'll check thi out when I get ome
Oh wait, I have to remeber that his name is David too. Anyways, I'm glad we are finally working on a tactica for WoC. We need to keep this up while we have momentum.
If a Million Guardsmen die, that's a statistic. If one marine dies, that's a tragedy.
When using the lore of slaanesh one must be prepared to launch all potential projectials within 5 yrds of ones self as (its 12 + for a reason) you get of all your spells with unstopable force and still nothing worth doing happens. (atleast with the fit of rage a couple of models get knocked over)
Go nurgle or tzeentch
Never argue with an idiot, they drag you down to their level, then beat you with experience.
I would like to state for the record that people are giving the new Delusions way too much credit. Please go read the movement section of the rulebook and then the spell description. The movement from Delusions happens in the 'Remaining Moves' phase. This means that the target may declare a charge and move the charge before it has to go off into lala land. Which means half or more of the cool combo's I have read since the book came out are pretty much not gonna happen. If they are a flying monster, they are charging you or something else. So, best bet is to move shooters, but then you must be within 24 of their shooters, not always gonna happen. Of course, you also have to be playing something that isn't demons, undead, the good wood elf stuff, or demons(listed twice for a reason).
Jmanj: The movement from Delusions happens in the 'Remaining Moves' phase. This means that the target may declare a charge and move the charge before it has to go off into lala land.
Good point, you don't want to target a unit within charge range.
Jmanj: If they are a flying monster, they are charging you or something else.
Flying monster cannot fly in wooded area. They move like an infantry unit.
rabitshadow: ...Go nurgle or tzeentch
I agree with you Nurgle and Tzeentch are more powerful lores. Slaanesh spells although less powerful are unique and in my opinion interesting to play.
Let's try to be constructive here people. I thought this thread was dead, if anyone has more tactics with Slaanesh you are welcome to post.