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Hey guys. Im curious about the idea of fielding a Death star list. I think death stars can be effective and we have the pottential to make a rediculous one. Sure it can be avoided, but this unit wont die. It also may not be very friendly, but if we are looking to make a nasty list I dont know why this hasnt been mentioned.
A massive unit of chosen with a combat lord, festus, BsB with Banner of the Gods, and another scroll caddy. Have two warshines to cover the flanks. They will be stubborn so they will hold up greatly. The unit will also get a lot of buffs. The chosen will get one buff, and the chosen pluss characters will get two more from the shrines. Give the chosen champion favor and you should get some rediculous results.
And give the chosen standard bearer blasted standard to help against shooting, and Collar of Khorne on the lord for MR.
To me it sounds like it could work. I mean how would you kill that?
Seriously though, that would work, but not even close to reliably. You might not even be facing another WoC, much less a Tzeentch Sorcerer Lord/DP that can reliably cast it, and even if he can it's only a 3/36 chance of actually eating them, assuming you fumble your dispel dice, after using up all the scrolls.
As for the army, it looks like you've covered all the bases, the only thing I can think of killing it would be bad luck and the entire other side has all game to make you roll saves, eventually you'll fail it. With my luck it would be failing all the attacks in a combat, and running clear off the board, but I havn't looked up all the different gear you're giving them so you might have that covered too.
Also last game I was going through the terrain section just for fun, and there is one piece of terrain that makes you always count as out numbering the enemy, add in a fear/terror causing unit, instant suck at combat resolution. (though with that many rolls on the eye of the gods table, you might get causing terror anyways, even if you don't get that from items I'm too lazy to look up
The weakness will be the BSB unless you can roll stubborn from the the Warshrines (which can be killed off), he is still only a T4 2 wound character, the 1+ save is nice until you face something with KB or high strength. You would at least need to give the lord ASF to protect from hard hitting chargers which will be getting of charges most likely due to your lack of mobility though this has its risks as well. This will probably be hard for normal armies to deal with unless they can kill the stubborn so bear that in mind if you go about building a list based on this. Also if the enemy can keep winning combats you are going to fail a break test eventually as it's only leadership 9.
BEN DIESEL FTW!!!
It is rerollable leadership nine though. And having 25+ chosen plus a combat lord plus the defensive and offensive upgrades they can get from eotg, they shouldnt be losing too much.
I think that not having anything to lure the enemies with into combat with the unit it will be simply ignored (which can be positive because you don't lose points or negative because you don't get any points from defeating the enemy)
I am not very keen on foot troops (i hate their movement) but i can totally see the unit survive almost any attack thrown at it.
With 3 buffs modified by +-1; I can easily see the chosen having 3 str 5 attacks a piece with toughness 5.
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While its a great unit, in the front, it actually exasperates a lot of the weaknesses of WofC. That unit cost a minimum of 1124 points, because you have to mark the shrines slaanesh of things like dragons, are going to smash through it, and then proceed into you flank, kill 8 models a turn. It doesn't cost enough that I have to kill it to win, and it cost too much for the rest of your army to really threaten, even if you min max, with three units of marauder cav, and knights, they are so terribly unsupported that a good general could simply wipe them and march block your death star and move on. A sorcerer lord with Bloodskull pendant and lore of shadow might actually be a better alternative to the Chaos Lord.
The answer of gateway while ironic isn't that hard because 7 s7 hits a turn is also going to eat into that unit. My casting army would eat that unit in no time. You'd be better off making the unit out of warriors to be honest, and even then the Chaos warrior individually cost way too much to make a good "deathstar". Most the known "deathstars" don't have any rank and file over 12 points.
The issue I have is that they can only be in one place at one time. Sure they will fare well in combat, but they are slow, and rather easy to avoid.
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How can you avoid it? Somehow yo have to engage it because the opponents whole army is tied in those points. It's called points denial. You can march that unit straight forward towards to static parts of the opponent (like cannons/boltthrowers) and anything sent to intercept it will die horribly. Use some horsemen or warshrines to attack flankers in their own flank.
"The more choices you force the opponent to make, the better the chance for you to capitalize on his mistakes"