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My gaming group usually plays 2250, but a buddy and I went for 2500 last weekend. We both ran WoC and ended in a draw. I knew he'd take a Hell Cannon, so I wanted a Slaanesh giant for tackling his large target. I also really wanted to run my Dragon Ogre Shaggoth that I'd recently prepped and assembled.
The giant needed a few turns to kill the cannon. He did 4 wounds the first time, then yelled and bawled, and then killed the cannon in the next turn. After that, he had a harder time killing the crew.
By the way, is a hellcannon's crew unbreakable after the crew is killed?
The shaggoth hit a unit of warriors at the same time as two chariots and a BSB on disc, and that was big fun. It's not often you get the chance to beat the living crap out of a unit of warriors.
He skunked my magic with necrotic phylactery on his general and by casting pandemonium over and over. I miscast 5 times but regeneration saved my sorcerer lord's hide for 3 wounds from miscasts.
So what units do you like to take at big games?
Hordes of marauders and lots of Exalteds.
I'm assuming you meant are the crew unbreakable after the cannon is dead... and the answer to that is no
I've taken an MoS giant a few times and each time its wonderfully underperformed (except as a primary target - which it's done amazingly well at)
at 2250/2500 i'll either go full on magic power (sorc lord on dragon (probably nurgle for RGR) + 2 sorcs) or i'm quite liking my valkia list at the mo (although i've not played with it yet)
Lots and lots of chaos knights. With a Sorc lord on dragon.
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How do you usually outfit your Sorc on the Dragon? I may never field him, but I'm sorely tempted to convert my own, and would like like to know how you field him just the same.
Tzeentch, runesword, collar, spell familiar, some random gift, dragon ==> Pure wargaming hatred
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collar of khorne