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  1. #1
    All Cav WoC General Ayliffe's Avatar
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    36

    Anti Monster (Hydra-eqsue) Tactic.

    Well, I was browsing through the anti-hydra tactics discussed over here previously and I came across a rather interesting use of Reavers (or any fast cavalry for that matter) : Large Monster hunting.
    The reasoning is as follows: Buy a unit of five Reavers with a champion and a musician. Move behind the enemy hydra/stegadon/Greater Daemon, ending your move in a long 1×5 line, with the champion at the front. Charge the enemy in the rear next turn. The enemy can’t challenge, and can only attack the champion, thus netting a maximum of 1 CR. The Reavers have 3CR, and thus win by 2 (Rear + outnumber). Hopefully the enemy breaks and the Reavers can run them down.
    What I like about this is that even if the Reavers fail to break the Hydra, they tie it up for a few turns at least, and should they survive and break, the hydra must pursue, back to the enemy deployment zone. This could even work against a large block of infantry with hatred.
    Obviously only usable if the enemy can’t challenge.
    What do you think about this idea? Workable?
    I personally like it. It is simple and relies on a formation not some special trick or magical item that you would waste extra points on.
    found this here, and its completely applicable to Marauder Horsemen, MoS just makes it that much better.

    what do you guys think?
    2010 WoC Cav W/L/D - 7/3/1

  2. #2
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    melk is becoming decadent
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    1 Stegadon = 10 US,
    If Champ killed - then 4xHorsemen = 8 US.
    So Stegadon outnumber.

    I killed Anctient Stegadon with unit of 12 Chaos Warriors (Shields, +1 AS from warshrine) and 5 Horsemens with flails. No wounds to Stegadon, he killed 1 warrior, but i outnumbered and he breaks.

  3. #3
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    it also assumes that your opponent doesn't simply move out of the way, turn, charge something else, charge your now strung out unit with something else (considering your unit is now eating up approx 10" of board space), shoot the fast cav, magic the fast cav, do anything else that disrupts your plan

    While in theory its a nice idea, I think the chances of it working are rather slim, as someone once said, no plan survives contact with the enemy

  4. #4
    Member Maximus-Prime's Avatar
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    36

    why would only the champion die?

    please explain this to me.

  5. #5
    Do you read Sutter Kane? psichotykwyrm's Avatar
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    86

    Quote Originally Posted by Maximus-Prime View Post
    why would only the champion die?

    please explain this to me.
    Read the section on Champions in the rulebook. They do not fight as part of the unit. They are targeted separately like characters; attacks must be allocated towards them to affect them. Thus, if only the Champion is in base contact, then only the Champion is fought.

    Not sure exactly how practical this "tactic" may be...
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    Member Maximus-Prime's Avatar
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    36

    sweet thanks.

  7. #7
    All Cav WoC General Ayliffe's Avatar
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    I almost think its cheesy to be honest, but i thought i'd share it and see peoples views.
    2010 WoC Cav W/L/D - 7/3/1

  8. #8
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    Well, you can actually use this tactic from the front. All you have to do is to make sure that you outnumber your enemy, and have a musician to break any units without a musician, a banner or a challenger. Too bad it won't work against Dragons...

    I'll for sure use it against my friend Hydra next time.

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