Please help tweak my 1000pt WoC army - Warhammer 40K Fantasy
 

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  1. #1
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    Please help tweak my 1000pt WoC army

    I'm playing against Lizards/O&G/Vampires, but this is the 1000 I'm playing:

    10x Marauders of Khorne 94pts
    Light Armor
    Great Weapons
    Musician

    10x Marauders of Khorne 94pts
    Light Armor
    Great Weapons
    Musician

    5x Warhounds 35pts
    Scaly Skin

    5x Warhounds 35pts
    Scaly Skin

    5x Chaos Knights of Nurgle 320pts
    Full Command
    Blasted Standard

    Level 2 Sorc of Tzeentch 210 pts
    Disc
    Puppet
    Enchanted Shield

    Level 2 Sorc of Tzeentch 210pts
    Disc
    Power Familiar
    Phylactery
    Enchanted Shield

    Total: 998pts

    I also have 12 Chaos Warriors and 20 more Warhounds, any suggestions on troop replacements or item swaps?


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  3. #2
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    Whoops, meant to post this in Army Lists

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    10x Marauders of Khorne 94pts
    Light Armor
    Great Weapons
    Musician

    10x Marauders of Khorne 94pts
    Light Armor
    Great Weapons
    Musician

    1.Great weapons arent suited. Give them either Hand Weapons/Light Armour/Shields OR Light Armour/Flails
    2. Also I recommend units of at least 15-20 marauders. 10 is too weak.
    3. Perhaps you should join your 2 units and make them one big unit of 20.

    5x Warhounds 35pts
    Scaly Skin

    5x Warhounds 35pts
    Scaly Skin

    1. Okay but remove scaly skin, 6+ armour save nahh these guys will die anyway so might as well use the free pts elsewhere.
    2. Use these to screen ur knights or marauders.

    5x Chaos Knights of Nurgle 320pts
    Full Command
    Blasted Standard

    1. Ok good

    Level 2 Sorc of Tzeentch 210 pts
    Disc
    Puppet
    Enchanted Shield

    1. ok but i suggest dispel scroll instead of puppet i mean not many wizards in a 1000 pts game so..

    Level 2 Sorc of Tzeentch 210pts
    Disc
    Power Familiar
    Phylactery
    Enchanted Shield

    1. illegal, you used enchanted shield TWICE cant be done.
    2. remove shield and phylactery and give him something else.


    Note : your army is not legal now.. try find the pts for 5 marauder horsemen somewhere...maybe replace marauders with marauder horsemen and see if you have pts left for else ( that way your whole army will be fast. )

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    Yeah, I just found out about not all common magic items being able to be taken multiple times X(

    I should be getting some Marauder Horsemen shortly, i'll look into replacing my Marauders with them. I agree with the puppet, i'll save that for 2250 games. Thanks a lot!

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