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Basically I have been planning to start my chaos force for a while. In this force I have a sorceror.
The problem I have is that none of the available models look like they have anything approaching the level of protection that their chaos armour should be giving them (except maybe the disk one but I was aiming to have this guy on foot).
With this in mind I have been considering trying to convert one based on the art in the army book. I've been have some trouble trying to work out what parts to use in him though.
At this point there are a few choas space marine bits that have caught my eye (terminator lord staff and the tzeentch head, maybe the book from the terminator lord as well). The main problem I have been having is the body.
At this point the only vaguely decent idea I seem to have had is to use just a standard warrior body and pretty much switch around the arms and head probably with a couple of extra bits as well, but i'm not too sure about this idea. Just feel that it wouldn't do him justice and he wouldn't stand out as much as I want him to.
I was mainly wondering if anyone else had tried anything like this and what parts they had used. Also any feedbck from other viewpoints on the warrior body idea would be great.
I used a warrior body and the leftovers from a spawn kit to make one. If anyone asks me what it is I say "It's a sorcerer of tzeentch, what else has a cloak and 10 eyes?". It has always worked before
Been thinking about it more and I think that the warrior body idea is growing on me. Got a friend who should have the staff and head I plan to use as well. Just need to try and decide what to use as the other arm. Was kind of hoping to get him an outstretched arm like he is throwing off a spell. Not too sure if there are any out there that look anything like that though. Did you end up going with tentacles or something like that then?
If you're planning on not using the models GW provides for chosen you could buy the Chosen Command Group box and then use the bitz you talk about to make your characters. The Chosen Command Group stands out enough to look like characters compared to normal Warriors according to me.
Chaos Warriors Chosen Command | Games Workshop
I have two suggestions:
The first is to use the Ahriman model from 40k. I have the artbook from WAR (actually, the only benefit that I got from the $80 boxed set, considering the game won't run on my laptop graphics card, and only because the card is too old, not underpowered. wtf?). They outright tell you that the Chaos Sorcerer is based heavily on the Ahriman model. The model wears power armor alongside his robes, so he looks pretty beastly.
Another option would be to use a Chaos Berserker. I say Berserker because they have the "T-slit" helmets, and have lots of arrows and gothic styling on their armor and weapons. I built a sorcerer out of a regular marine for a friend of mine, and wished I'd had access to Berserker parts. The Marines are very poseable, and roughly the same size. They're a little bit more smooth than I'd like for a Chaos model (futuristic armor) but I roughed this up by cutting thin bits of plastic away to put some hard edges on his greaves and knees. The other BIG problem is that they have "running" legs. This was fixed with a quick GS repose that was covered over with robes for the most part.
There are plenty of marine bits that you could use to build his staff. I went with a Banner-bearer's arm from the SM Command Squad sprue, and an outstretched hand (swapped) from the Missile launcher sprue. The staff head is the goofy ram skull from the old skeleton sprue, with the horns cut and glued in the typical tzeentch fashion. The sorcerer is leaning back a bit, resting his weight on the staff, with an outstretched hand blasting an eldritch fireball out of his palm.
The fireball is just a pin (from attaching the palm) extended about a half inch to support a greenstuff sphere at the end, with a tail of tapering GS to cover the wire. Looks pretty good for a very basic conversion.
Hope you followed all that...
Thanks for the replies.
I think that at this point the chosen convertion is possibly winning for me. Had a look at the bodies and really like the like the look of them. How many parts do they come in? Ie would I have to chop off arms and heads to get the body that I want. The other thing that would be a shame is spending 20 pounds on the box for one body. Could probably find a use for the other 4 at some point though or does anyone know of anywhere where it is possible to order them individually? All my usual sites only stock plastic parts.
Not too sure about ahriman myself but the berserker idea sounds fantastic. Don't suppose that you have any pics? The one problem is I just don't know if my convertion skills would be up to something like that. This guy will be my first major convertion attempt. Think that I will need to look into the missile launcher arm and see if I can pull off that firball idea at the very least. Thats exactly the kind of thing I was looking for
Chaos Chosen are usually bodies, bases, and hands/arms. You would be doing a lot of cutting, pinning and GSing. So that's going to be a good time if you're not too hot with conversions.
I'm sorry that I can't offer many pictures for the 'zerker. I don't have a digital camera- just a crummy cellphone, and I'm not too hot with the whole "image hosting" / technology thing, haha.
The legs are the hardest part of the zerker conversion because the hips are tipped slightly forward for a running look, and the back leg is in two pieces- cut above and below the knee. This makes it easier to reposition. I always put it on the base next to the "planted" leg, and checked to see how much of the upper thigh would need to be cut away. Then fill in the back of the knee with GS. You might have a hard time getting the foot to lay flat, in which case you'll need to carefully get some cuts in around the "ankle" of the model, making sure to leave the greaves intact and then reposition the foot to lay flat. To untilt the hips, cut the guy where the thigh of the "planted" leg meet the crotch, and just rotate it back, then pin (optional) and glue.
The cheat on the legs is to find either Chaos Marine legs or normal SM legs. Usually they're pretty easy to get as a trade or just bitz order from a supplier.
The easiest part is the helmet. Just carefully trim off the big dorky fins. Paint will take care of any small blemishes, just make sure that they're roughly flush with the helm before painting.
The missile launcher arm is also pretty easy. Get the missile launcher left arm, the one braced against the targetter. Cut that sucker off at the wrist. Then pick one of the outstretched arms from the 'zerker box, and cut the hand off at the wrist. For the swap, use a pin vice to drill a hole in the center of the hand and into the arm. It's soft plastic, it'll go pretty deep pretty easily.
Usually you don't want to drill a hole straight through the hand, but in this case, we want to leave some of the wire 'pin' showing through so that we can stick a fireball on it.
To make the fireball, start by making a ball of GS on the end of your wire. Then take a scultping tool or just wet your fingers, and pull the back of the sphere along the wire, towards the caster. Make a sort of 'teardrop' shape as you go back, tapering it towards his hand. If you start running out of GS, you can add a little ball of it at the end of your taper, and use your fingers to pull it back further just like the first one, and then pull the front of it into the original taper. Wet fingers make decent blending tools, just keeping rubbing the greenstuff with a little pressure, and it should smooth it out.
You could leave the fireball like this, or you can try for flames. These are a **** though on a sphere, and take a little bit of artistic ability to pull off. You'll need to make little tiny tapers and stick them onto the sphere, then blend them in (use a tool for wetted craft knife for this).
The cloak can be a bit tough depending on how detailed you want to get. The easiest thing to do is roll out your GS onto some waxpaper or tin foil, and then cut out the shape of your cloak. File down any details on the model that will be underneath it, as they'll cause raised bumps. Remember that you need to be able to wrap this GS shape around another figure, so make sure to make everything a little longer so that it can reach. Then attach it to your model.
I always prescultped the overstated GW-style folds onto the GS before attaching it to the model, by putting down 'snakes' of greenstuff and then using my knife and fingers to blend it into the original shape while it's still on the foil. This takes a little bit of forethought though, because you want to make sure that you don't have a billowing fold running down the sides of the legs for example. This works well for capes and robes (especially open robes), so it'll help make your sorcerer look a little more like a sorcerer.
For trimming the legs and knees down to a hard edge- it's the easiest part of the whole project. Just lay your knife at an angle, making sure that the vertex is going to be in line with the center, and slice down. It'll give you a long, flat, plain to work with. Cut another angle on the other side of the center, and you'll have a rounded greave that comes around to a sharp edge in the front, rather than just going all the way around.
For the knees, use the same idea, but make 4-6 cuts around the edges, to square them off a little bit more. It should give the space marine 'egg' kneepads a bit of a diamond shape.
Well I have been considering everything a bit more and have kind of come to a decision but was hoping for a bit feedback on what you reckon.
Mainly decided to try this out just now due to availabilty of the parts I would be planning to use.
Picked up a box of warriors the other day and was looking through it consider what parts I had there and what would available to try out.
I have now come up with the idea of essentially using the champion from the box as the base. My idea was to assemble his body as usual. Take the sword arm for him from those provided. Attach it but angle it a bit lower so it is more parallel to the ground. Remove the sword and then attempt the fireball hand at the end of that. In the meantime I would go with a simple head swap. For the other arm I was consider taking one of the extra hand weapon arms, cutting it at the wrist and then using the staff from the terminator lord (already has a hand in the right position)
Got most of these bits kicking around at the moment or can trade for them with a friend.
Definitely going to try the berzerker one some time but need to get too many parts for it just now.
Anyway. What are peoples thoughts on this one?
This would definitely work. It'll still stand out from your normal rank and file troops thanks to the fireball, and it's going to be pretty easy (especially since you have the parts already).
Just don't do what I did, and make the fireball extend too far. I got my Sorc.Lord into combat yesterday and he couldn't rank up without blasting somebody in the face