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During my game with Andy, the local High Elf player, a third player arrived, Greg. Greg's a shrewd player and spends his days parsing heavy duty contracts for high end defense planes. Greg observed that Andy's wizard was using Lore of Light, which meant the lore's attribute of Exorcism was in play. Exorcism reads "If a spell from the LoL inflicts hits on an enemy unit, it will cause an extra D6 hits if the target is Undead or a Daemon."
Our characters can ride Daemonic Mounts, and we have a unit called a Daemon Prince. However, none of them have the/a "daemonic rule." The word appears only in their names. Nowhere is there an army rule explaining "Daemonic" for WoC like there is for Eye of the Gods or Will of Chaos. Or Undead, or Forest Stalkers, etc.
What do you guys and gals think? I argued that the attribute wouldn't affect any of my units, but it does stretch credulity to claim that something called a Daemon Prince isn't technically a Daemon.
No- from a rules standpoint, they do not count as Daemons. If they did, we would have all of the Daemonic Special rules (5+ Wardsave, Instability, Magical Attacks etc). Furthermore, it is even explained in our FAQ that Daemon Princes are not really Daemons as far as rules are concerned (in answer to why we don't get those awesome rules).
The way I read any spells like that (Burning Alignment, from the Engine of the Gods for example) is that it actually says "...it will cause an extra D6 hits if the target is from WHFB Armybook: Daemons, Vampire Counts, Tomb Kings, and/or has the Undead or Daemonic special rule"
A similar argument occurred whenever they said that the High Elf character Caradyran was armed with a magical weapon which in its flavor text said "magical halberd". The rules for the weapon say nothing about the +1S usually conferred by a Halbard, and it was FAQ'd that the fact that the weapon is a Halberd is flavor-text only.
If anyone has a problem with that ruling, I would tell them that the +D6 hits are so rare (as it effectively only works against 3 armbooks, and 1 other unit choice) that it doesn't factor much into the casting value of the spell, and therefore isn't cheating them out of any kind of entitlement.
Hope this helps!
(and remember, I don't care if you work for NASA- no matter how intelligent you were back there in the world, this is WHFB, and here in the bush, you aren't any different than any one of us) to quote every bad Vietnam film ever made.
That's what I said. There's no rule, and we don't enjoy any benefits of being a demon. He said, why should you? When he brought up the Daemon Prince, he asked, "It gets a ward save right?" to which I answered it was a lesser ward save granted by the Scion of Chaos rule, not for being a daemon.
Anyhow, I denied it, and Andy wasn't interested in pushing it.
I think this was covered in the FAQ guys.I think from a fluff point of view a Daemon Prince is, funnily enough, a Daemon. Rules as writen is one thing but I'm pretty sure a 'Daemon' Prince would be intended to count as a Daemon from all rules perpectives. It just makes sense, to me anyway.Q. Are Daemon Princes counted as Daemons for the purpose of
Burning Gaze, Cleansing Flare, and other such effects? (p53)
Yup, the DP is a Daemon as per the FAQ
but daemonic mounts would be pushing it a bit I think after all, you're targetting the rider not the mount
Bah, that's pretty low of them. I'd really appreciate it if we got the advantages of actually being a Daemon, instead of just having the negative effects piled on us. A 5+ wardsave? We shrug off hits like a mere BloodLetter. And we're not unbreakable, nor do we have many options for wargear. Cool.
Maybe that's something they'll change next edition.
I sincerly hope so. Princes are just so Lackluster in this book. How many Khorne Princes do you see? Not many I bet. They could just do with something a bit extra from the Marks. Maybe make them like the 40k ones as stat increases or something. Or just give them some funky Items like the Daemons book. As it stands they're just not attractive to me. Which is a shame as my Lord has been a Lord for years and needs to progress to the next Level.
The change from being daemonic to stubborn is the best that to ever happen to him.
Daemon Princes are pretty nice to flank charge the enemy with. They can't take on all of these new fangled Hordes by themselves, but they can sure help with taking them down with Tzeentch magic. I usually take a level 2 Wizard with Blood curdling Roar. I try to get him out of LOS of pesky cannons, but he can be very disruptive and distracting to my enemies..
5000 pts of WoC, 5000 pts of Orcs and now 3000 pts of Ogres...What was I thinking ????