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I need help building a balanced Daemon Prince. I do NOT tailor my army to fight against a specific army, so he's gotta be as balanced as possible. I was leaning towards an unmarked DP w/ Distendable Maw & Level 1 Wizard, give him the Lore of Shadows' signature spell and make him a low Initiative character hunter, but tell me what y'all think. Thanks!
Shadow is indeed cool and that’s quite a cool combo but the Prince only being a Level 1 it might not be all that successful. You’ll also have to commit your Prince to combat before you do the spell or Maw and that’s going to be risky.
I’d run his as a Level 2 or 3, ditch the Maw as, even though he’s got a good stat line, he’s not that great in combat.
I still think the Tzeentch Level 4 Prince with Tendrils and Fury is the way to go. He can run a bit pricey, but he's worth it. That gives him a 4+ ward and a 2+ ward vs magic. Tendrils makes him a ridiculous caster, and the Tzeentch Lore is still nasty. He is a well-protected and mobile caster lord capable of dishing out some serious hurt in the magic phase, especially with Gateway, and unlike our other caster lords, he can hold his own in combat. Not crush, but hold his own. Also, in a list otherwise devoid of flyers, he can give that element to your army, making your opponent switch tactics to deal with a fast flying unit, much in the same way Wulfrik can throw people off.
I'd only run him in the 2000-2500 point range though... less points and he won't fit, more points and I'd rather have a combat lord and a sorc lord separately. Someone (Borak? Pinkus?) made a good argument for this... consider the points allowance you have in whatever list you're making, and maximize the utilization of the lord points. But if you are going to bother running one, trick him out... models generally are most efficient when buffed for a specific purpose as much as possible. If you want him to be a caster, make him a caster all the way.
Fear me, mortals, for I am The Anointed, The Favored Son of Chaos, The Scourge of the World. The armies of the Gods rally behind me, and it is by My Will and by My Sword that your weakling nations shall fall. - Archaon, The Everchosen, Lord of the End Times
I was usually the one arguing that, for 500pts, you can't get a pair of characters who are as good at combat and also at casting, as you can get with a DP. I remember that discussion very well- it got a little crazy towards the end, as Daemon Princes seem to be a matter of player opinion. I've been playing at 3k, and therefore haven't made much use of my beloved Daemon Prince.
When I did however, I ran him close to Brock's build. A lvl3-4 with Tzeentch is the way to go, because it gives him a decent Wardsave (he can't have armor). It also gives him a +1 to casting, which makes him quite deadly when the enemy lacks a dedicated caster lord of their own, which is common in the 2-2.5k range.
Fury is good for the Magic Resistance, although I've found that most of the nasty spells that you really want to avoid, will ignore MR anyways. I've gone with Tendrils, and then either Stream of Corruption, and/or Fury of the Blood God if I have the points to spare.
Can a daemon prince be given more than one gift of the Gods ???
5000 pts of WoC, 5000 pts of Orcs and now 3000 pts of Ogres...What was I thinking ????
First off, I'm glad to see someone trying a DP. Going for the same old setup over for a Lord over and over again till it gets boring bothers me.
Thing with the Tzeentch/fury/tendirls setup is that it's been used so much for a DP that other players know how to deal with it. Granted its a good build, but there are other builds out there. A fun idea ive read about, a Slaanesh DP, yea he will suck against ItP units/armies, but the majority of stuff in WhFB isn't and if you worry about dealing with just those two armies that can be seen as tailoring. Your opponent won't see it and if he doesn't use the aformentioned ItP armies he will be pulling his hair out trying to deal with the spells you trow at him.
I do like the Shadow DP idea though, make him more than a level one, level 2 at least. Who knows you migh get pit as well.
If a Million Guardsmen die, that's a statistic. If one marine dies, that's a tragedy.
I've started using a Lore-of-shadow [not one spell I dont want] DP and it's brilliant.
Lv4, Fury of the Blood God, Mantle of Chaos - to be precise
with some devastating spells in the arsenal, my opponents have let steed of shadows slide in fear of the pendulum or pit of shades..... leaving my DP stood right next to 2 enemy warmachines throwing magic at the enemies rear XD XD XD My favourite combo so far has been the signature spell, to reduce a targets Initiative then splat with the pit of shades.
not only is he a magic warmachine in his own right, in combat, Lore of shadow allows him to use a hex or 2 and with the mind razor spell, this mediocre monster turns into.... well, a monster.
offence at the cost of defence? NO! he has a whopping 2++ vs magic and all shooting attacks are at -D3 S.
Speced for magic and defence - Its by no means the cheapest build but I reckon its the most "balanced2 Ive ever used. Awesome at range and upclose
What armies have you run this DP against, and what configuration were they in?
I recently ran a L1 MoNurgle with Fury of the Blood God, Word of Agony and Bloodcurdling Roar. I'd pump up his wizard level if I was going for a more rounded build but I wanted him under 500pts.
He got his points back I think, mostly due to destroying a Gray Seer, several weapon teams, a few small flanking units, and rolling Rot! for his spell. Plant him right in the middle of the enemy and wound everything