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Right well I think my search button is broken as I am getting no results for slaanesh chosen in the search.
So sorry if this has been repeated many a time. Those that know me and my long project thread will know that I am in the process of making a Chaos Army of EPIC proportions. I am at the moment planning the slaanesh part of the army so far I have a block of 40-50 marauders made out of DE wyches and deamonettes (already started) so I have them all as women, armed with flails, light armour, HW and shields that will be deployed with Wulfric as his "harreem".
Here are the questions:
1. Should I bother with slaanesh units like chosen or knights? Seems to me there are much better marks to use on such units that make them a lot more effective is that a correct assumption?
2. Is it even worth some slaanesh warriors for pinning fear/terror causing units armed with hw/S or hw/S and halberds or should I just stick with loads of marauders and horsemen with MoS and of course my Golden Demon final round winning slaanesh giant
Well Slaanesh Chosen would really suit a unit with Prince Sigveld in it.
Certainly it is the weakest Mark for Marauders, Warriors & Chosen, but a lot of people use it on horsemen.
A Slaanesh Sorcerer on a block of Marauder Horsemen would look good and perform well too, even in huge numbers.
As you say, MoS is nice on Giants, but also Spawn too. Flailing apendages with Mirrors, Glitter, and Lipstick!
Sona si Latine loqueris.
Slaneesh offers little to the elite troops. for knights it makes you immune to terror (insted of taking fear tests in combat only as they cause fear themselves) and Panic (Which you normally get a re-roll on anyway). Chosen would benifit a tiny bit more but i run them with the terror banner so in that circumstance it does less.
Fluffwise however, I see Slaneesh influencing all types of troops and should be considered for selection. Just need to decide how hardcore of a theme it is.
Is it worth it? I don't know, is it awesome? Hell YES!
Things to consider:
-Low point cost for the mark. Especially compared to the other marks.
-Not ITP, this means you can use your Slaanesh magic on them (frenzied) without losing your 5++ Tzeentch parry. Sure MOK does this to (albeit for more points), the fact that you make a unit frenzied later on can give you some tactical advantages.
(Ofc this would also apply to no mark).
-Slaanesh magic is still really good, just ask Pinkus.
Thanks guys all good information and differnt points of view.
So in conclusion it seems MoS is a cost effective mark and if used correctly is rather deceptive, might have to add a couple of blocks of Slaanesh Warriors then.
Since I sold my slaanesh warriors on ebay the intention was always to replace them as I sort of enjoyed painting lots of freehand pink and my painting is phenominally better now than it was 2 years ago. Plus I have a LOAD of scibor spartan heads and the black lotus tribe heads from maxmini in my bits box......not sure why
Still not convinced on the slaanesh chosen though although the idea was to make 20 out of Dark Eldar female kabalite warriors, seems a shame to have brought all the bits and then not use them...maybe just a modeling project?
That brings me to another question then........best way to equip slaanesh warriors / chosen taking into account there's the possiblity of the use of the frenzy spell I am assuming HW/Sheild to make the D6 S3 hits pretty much obsolete?
What are you talking about? If your frenzied then you get no parry, doesn't matter what mark. The moment you cast that spell you lose the parry. If the spell ends then they can have it back, but really you would be better off casting this spell on non shield troops, or on troops of his that are not supposed to get into combat (archers, mages ect).
Best way to gear chosen/warriors depends on how you want to play them. In my 2200pt army I run 2 units of warriors and a unit of chosen. 1 warriors with shields and the rapterous standard and the other with halberds and banner of rage. My chosen I run with MoK, AHW, Terror banner, FotG and a warshrine support. With the terror banner the initial roll at the start of the game garuntees that I will get +1 str, +1A, or the 12 result. I try and aim for any combo of these 2, often +1s +1A. Nothing like 5 s5 attacks at ws6 i5 I have had amazing results, as this unit destroys units that were made to be indestructible( Nurgle deamons and plaugemonks w/ nasty thing). I run each unit 15 strong. Less and they don't perform well, more and they become too expensive.
I should also note that Slaneesh magic and the mark both focus on psychology. I believe that it would work best if you gear the troops and item choices to exploit this. The Hellcannon, Doom totum, and many items/gifts reduce LDR, adjust flee distances, force panic/ld tests ect. If you pile up on this aspect, it can be devistating to many armies. each turn you can cause multiple panic/terror tests, eventually things will fail. IMO the best way to beat someone is to ruin their stratagy and force them out of their element, simplest way to do that is to make some stuff flee.
On the other hand if you went this route and faced undead/deamons you'd be in a world of pain.
In all honesty, Slaanesh is a great Mark for the points. Immune to fear and Terror is good, Immune to Panic is great! However the other Marks simply outshine it. Fear and Terror just isn’t as ‘big’ that it was in 7th Edition so Slaanesh lost a lot of its oomph. Immune to panic would be great in another army but in an army that can re-roll panic tests already it’s just a little bit lacklustre. On some units like knights who cause fear AND can re-roll panic tests the Mark is pointless..
However some units really benefit from the mark. Any unit that operates far from the General and has low Leadership is a perfect candidate for Slaanesh. Marauder Horsemen are a perfect example of this. Generally these boys are used on the flanks to knock out War machines and pick on any lone characters. Having these guys Panic is obviously bad as it leaves Bolt throwers, Organ guns etc free to blast away at your Knights and Warriors. Slaanesh is better than Khorne for this as the Horsemen’s low leadership would have those frenzied boys running after god knows what, or charging Iron breakers or something else stupid.
Being immune to fear/Terror is also good due to their fairly low Leadership of 7.
Right, how to equip Slaanesh Warriors? Well, anyway you like. The mark benefits/hinders no type of weaponry. Just don’t use Great Weapons.
Slaanesh Magic is awesome though. Especially combines with some other Lores like Shadow or Death.
Have you thought about a Slaanesh Daemon Prince with Daibolic splender? at least fluff-wise it would be great and look spectacular, and it seems your more interested in creating a themed force rather than a beat-all-comers-list.
Nah- a Daemon Prince would make a good caster for sure, but it wouldn't stand out much over any of the other DPs (other than Nurgle and Tzeentch making it more survivable).
For the most part, I don't put MoS onto anything except maybe some Fast Cav, and Spawn/Giants for ASF. I've been sticking it onto regiments in my MSU army, just because I want to be able to flee through my own men and force failed charges without breaking. That's all the mark is really worth though (other than Sorcerers)