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Let's discuss everything about Battle Standard Bearer. When to use it, do you prefer magic standard or you're taking him just because of rerolls and gear him to survive? What gear do you prefer and do you field him in your front ranks or behind the backs for more protection? And of course why?
Personally I stopped to field BSB for few reasons. First of all, I've never felt the need of that rerolls, either Warriors are doing good on their own or BSB is too far anyway to make a difference. Unlike Valkia's Break reroll feature. Also it gives your opponent 100 VP on the spot, unless you will got for 3+ ward. And of course the most important - I do not have model that will be intimidating enough, my sculpting skills are less than 0, and only recently got and idea for interesting kitbash, will share it soon.
I'm a bit half n half on this one. Sometimes he has a place, sometimes he doesn't. It depends. Sometimes.Honestly? There is no reason to buy him a Magic Standard. Warrior units can have Magic banners as standard (hehe) and they can take all the good banners too. So, really, there's no need. As for where to field him? He costs a bloody huge amount of points because he's great in combat. So unless you want to be wasting points you stick him in combat or don't take one. Give him a Ward, some combat gear and away you go.do you prefer magic standard or you're taking him just because of rerolls and gear him to survive? What gear do you prefer and do you field him in your front ranks or behind the backs for more protection? And of course why?
The BSB I use in my 3k Marauder army is awesome. He has the BoS, the Dispel Sscroll, MoT and a shield. He camps in a unit of Chosen who hopefully get the Ward from a shrine (giving him the ward too), anyway, He's such a versatile character. A nice little back up mage who can toss Miasma around with one dice and carries a scroll which saves me the points of grabbing a caddy. On top of that he packs a punch in combat and is a BSB......... it's like all the good things rolled into one. The re-rolls to Ld tests are handy for my non immune to Psychology Marauders/Dogs/Chosen.Personally I stopped to field BSB for few reasons. First of all, I've never felt the need of that rerolls, either Warriors are doing good on their own or BSB is too far anyway to make a difference. Unlike Valkia's Break reroll feature. Also it gives your opponent 100 VP on the spot, unless you will got for 3+ ward. And of course the most important - I do not have model that will be intimidating enough, my sculpting skills are less than 0, and only recently got and idea for interesting kitbash, will share it soon.
In my 2k Warriors list I used to field one and then ditched him. I've never looked back. Most of my stuff in that list is immune to psychology, Unbreakable or god knows what else so there's no panic there. I really shouldn't be loosing combat either so I don't need him for break tests either............ So, nope, there's no place for one.
I think, at the end of the day, It really depends what's in your list. If you're packing an army which is all frenzied and shouldn't be loosing combat there's little need for him other than to re-roll Frenzy tests. If you're packing an army which is mainly not immune to Pysch or has Trolls then a BSB is going to be handy.
I field my (currently unbuilt) BsB with a 3++ save and then have him as my Sorcererlords Bodyguard. I also try to engineer situations where he is reaching my Marauders since my Knight Lord is usally off slaughtering the enemy deathstars. He runs with the Armor of Destiny and the Stream of C. for survivability and those extra hits in the challenges he usally end up in.
Last edited by The Odor; February 12th, 2012 at 10:00.
I feel they are both to limited in range. TBOG is horryfingly expensive for the bubble it gives. The Doom Totem is hillarious if ran with a Death Wizard with the Doom and Darkness spell and a Hellcannon but still dosen't make me jump up and down.
I would never step outside without my BSB, to be honest with you. Frenzied Ld8 troops are still too easy to bait for me to truly trust them (over 25% chance of failure!), as is a Ld8 Break test on the occasions I have to fend off a combo-charge on my Marauders or something of that ilk - stuff happens, and spending 25 points to be ready for any of it is a worthwhile investment in my book. Regarding reach and availability, I'm currently mulling over the idea of placing my BSB in my unit of Chaos Knights - it gives him that formidable 1+ save to keep him safe, gives him much better mobility to spread the re-rolls to where they may be needed, and spreads my point distribution out somewhat (right now, I have him in my Shield Warriors with a Sorcerer Lord, which is an awful lot of points to put in one place).
"The best defense is a good offense." -Gen. George S. Patton
My philosophy on gaming, courtesy of Herm Edwards.
As for the Doom totem. It's 'funny' when combined with Death Magic and Hell Cannons but in an all comers list I wouldn't bother. There are too many armies out there that are immune to Psychology for the combo to be null and void. Then you've spent hundreds of points on a combo that doesn't work.
They're not worthless but they're expensive and unnecessary.
I love my BSB, he has so many uses outside of just allowing re-rolls. I bunker him in my hand weapon/shield tzeentch warriors, and he gives them that little extra oomph they sometimes require. He's also great at dwindling large hordes when he's packing stream of corruption.
Of course looking at it from the other side of the spectrum, he does seem less useful the lower the points. I generally play anywhere from 2500-3500 point games, not often 2k or below, but when I have played 2k games I notice a definite decrease in the value of this character.
He may not be required, but personally I wouldn't want to leave home without him...and of course there's always that fear of running into a tough lord that you just can't handle without him.
I'm with Noma on this one. I generally play fairly large games, and so I don't feel quite so pinched for points, but there are a number of players in my gaming group that have plenty of abilities to mess with my leadership (Slannesh Demons, Vampire Counts, Death Loremaster Highelves). As such, I find it invaluable to have the re-roll at hand. I think that it not only depends on what you have in your army, but what opponents you can count on facing.
I started without a BSB, and ran into a bit of a blunder where a unit of Warriors panicked and ran back through another unit, taking both of them (and my general too) off the table. That was the last time I decided to skip on a BSB.
My usual BSB has the following gear:
MoT, Sheild - for the 5+ Parry save. If not, he's in a Banner of Rage unit with Festus, so I ditch the shield and rely on the 5+ Regen.
Book of Secrets, Lore of Fire - for the off chance that I get Cloak of Flames, or Flaming Sword. Otherwise, the sig-spell gives a nice magic missile since my Lord uses Shadows and Festus well... doesn't have many useful spells tbh.
[optional] Dispel Scroll/Spell Familiar - because my Lord doesn't have the spare points, I like my Scroll Caddies, or because knowing that extra spell makes him a L2 (L1+1 for MoT, and 2 spells).
3rd Eye/Conjoined - Sometimes I pick up one of these as 3rd Eye can be fun, and Conjoined gives me an extra D3 for spamming my weaker spells or forcing them through in a clutch moment. He's the BSB - so stupidity doesn't phase me much.
Normally I can bring him in at just around 200pts, which I think is fair considering it gives me the effect of having a BSB/ competent damage character to bolster my main regiment, a Scroll Caddy/extra caster, and a meatshield for my General or Festus. There are times that I've run him with Shadows as well, to help him swap places with other characters more readily, although a L4 with Shadows usually eats up all the good spells before he gets to them.