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Are they any good? We do get a a bit cheaper chariots with a very lethal rider. I was thinking a sorcerer with some magical weapon and a ward could work. The sorcerer gets quite fast and a bit more killy as well.
There are quite a few downsides (large shooting target, no LOS checks and alot of tricky manovering to make use of him) but I feel this build could grant some tactical uses. Also a GOLDEN modeling opportunity especially if its marked Nurgle or Slaanesh. Just think of the possibilites!
Fluff wise it's an amazing idea..in game however there's a large chance he winds up dead shortly after deployment...you'd have to really kit him out to take a beating.
It's something I would consider trying though..the possibilities are indeed endless!
Chariot counts as a mount, hits are randomized between the two. If you have a character with a Wardsave, it doesn't carry to his chariot. So if that chariot say... eats a cannonball... there's a good chance that your character is going to end up on foot. So just plan for that. Also, he can't join units, which puts him out on his own and makes him pretty vulnerable.
I've run chariot characters in the past for a gag, specifically, for killing Monsters (strange, I know). I went with a Noble with:
MoK, Chariot, Great Weapon, Helm of Eyes, Potion of Strength, Favor of the Gods
It worked surprisingly well when it came to killing Stegadons and the like.
Exactly how is a chariot better than a disc of tzeentch? Impact hits? Please! For a metric butt-ton fewer points, you get to fly. Not to mention access to a 3+ ward.
Last edited by Marnepup; February 20th, 2012 at 05:42.
I guess it has its advantages - you can bump off small units of elites without needing to risk your warriors to acomplish the task. I used to run a champion with the rending sword (d3 wounds) on a chariot back in 6th edition and he could eliminate all but the biggest nastiest monsters in a single round... of course the sword is now gone and the steadfast rule makes it very difficult for chariots to eliminate a unit singlehandedly, but I will always have fond memories of those good old days.
Now, if i were to use one, it would be somewhere on a flank to support a main combat - one of those in the flank, combined with marauders in the front (to break their steadfast) would probably win you a combat but its alot of effort to make it come together and generally easier to have the champion riding around in the unit.
If chariots were maybe 90 points each, a more realistic value given what they are capable of, then I could see them being more widely used but as it is they are just too overpriced and if I want a high speed, high impact unit then I would prefer to stretch my spending by 100 points and have 5 knights of khorne - much more useful!
yeah I am aware. I feel chariots suffred most in 8:th ed. In my khorne list I got three and try to pull off combo charging with all three to break a a unit but its so hard to pull off. I could ease it up by taking some knights or marauders but these feel better fluff wise than the knights and I already got over nine boxes of marauders in that list.
Impact hits are quite nice for CR though, if you're planning on having a lone character. He could break and run down monsters, or just be one hell of a cruise missile flank support charge to help break a block of infantry. I'm just making a case, I still don't think it's worth it, but it wouldn't be terrible.
Fear me, mortals, for I am The Anointed, The Favored Son of Chaos, The Scourge of the World. The armies of the Gods rally behind me, and it is by My Will and by My Sword that your weakling nations shall fall. - Archaon, The Everchosen, Lord of the End Times
Charging in with Blasphemous Amulet, that would really annoy elves when combined with impact hits.
“If you’re in the penalty area and don’t know what to do with the ball, put it in the net and we’ll discuss the options later.” – Bob Paisley
1 Str 3 attack
Counts as a single model/target
7" movement can't march
D6+1 Impact Hits
+1 Armour save
2 WS3 S4 attack (horses)
Counts as 2 seperate targets
Also, does anyone know if the character just displaces a single crew member, or is he the sole occupant of the chariot? As there may be another 2 str5 attacks to add to the list above. I didn't look hard but i didn't see it stated either way, but did see that a character that dies in a chariot is treated like a ridden monster without the monster reaction, so I'm thinking that there is 1 crew in there to control the chariot after he splats from the cannon.
Cannon is also a template weapon, it hits both if any part is touched, no randoms about it.
Bottem line is that either of these choices can fill a similar role, but both have a similar glaring weakness. Undoubtly the disc is more manuverable, but the chariot hits alot harder and does offer a small amount of protection more. It really depends on how you want to run your list. Tho the thought of a chariot with a tooled up chaos lord in the back makes me smile.
He replaces one crew member.Its under the Chariot entry I believe.