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My first post on this forum ... hmm...
well anyway.. i have a 4000 pts chaos undivided army.. and not undivided in the sense that i have a little of everything like.. a couple of bloodletters and some screamers and such.. it's a mortal army with some beastmen included.. well.. i'll post my fluff and armylists some other time...
my beef with everything today is that whenever i discuss warhammer with my friends they always say chaos is a cheesy and n00bish way to play warhammer.. because they say its only about charging forward.....i've noticed many people share their openion even other chaos players.. it's really getting to me..
anyway my defence is this i use alot of time perfecting tactics against people.. i use everything except shooty tactics.. and by the ruinous powers i will not ever use a hellcannon..
anyway i use alot of reversed flank, flank and failed charge tactics and mass tactics.. attrition is always nice when you have alot of ungors ... stuff like Marauder horsemen with throwing axes to take out enemy wizards and warmachine crews (yes i know they randomise hits, but trust me it works)..
anyway my question was.. do you use alot of time developing tactics, or do you just.. buy the chosen knights of khorne , screen them with hounds and watch them go?..
As a high elf player and follower of Slaanesh, I can guarentee you that I incorporate plenty of tactics into my game. All chaos takes tactics of some form. Even Khorne, while very powerful in combat needs to be careful that they are not abused by a mobile foe.
The Hierarchy Chaotica: Kinky Sex > Change > Disease > Blood
98% of the population actually believes these stupid statistics. If you're part of the 2% of humanity with a brain, put this in your profile.
What alot of people don't realize is how defensively chaos must play to succeed. With small, hard units, you have to be able to pck your fights. Sure, you move forward quickly regardless of your opponent, but that is to avoid missile fire. You don't just set your units down in a line and go full speed ahead into the first unit you see, you have to think and move strategically. If you're good enough to choose your fights when you play your friends, shame on them for repelling your skill.
First, Welcome to LO, a great community oif gamers willing to help their fellow generals, and to give out and receive constructive advice.
Now, if anything, chaos isn't about charging foward. Suprisingly enough, chaos is about speed, and how to properly use it. Our core chooses are flooded with fast troops, knights horsemen and warhounds. Properly manouver these upfield and prepare the grounds for your heavier footy troops to come marching down into the enemy lines.
But then again, every army as much more than meets the eye to it, some more than others. As long as you can trail this, you will always have a good optic of each army you approach, and how to defeat them.
to expound upon the previous well written posts:
Th appeal of a Chaos army is the ability to play an Elite army that is the quintessential "bad guys" and at the same time have the option of so many tactical ploys.
You're the simple, brute force hammer that's unstoppable on the charge.
You're the fragile, lighting fast, surgical strike.
You're the terrifying, magical onslaught.
You're the relentless, resilient, fearsome foe. (Excuse the alliteration)
Chaos is every tactical possibilty and a powerful reputation rolled into a single army book. Simply saying "I play a Chaos army" elicits jealousy and fear in any opponent.
But enough directionless prattle. Welcome to LO and may the Gods be with you.
Like Space Marines are thought of to be the army for new players 40K, Chaos is thought to be the easy/cheesy army in Fantasy.
The main reason both are thought to be so are because they mainly consist of above average troops.
A Spacemarine is more than a match for an Eldar Guardian, Imperial Guardsmen, Gaunt or Ork.
Similarly a Chaos Warrior is more than a match for a Empire Swordsman, Elf Spearman, Skeleton or Ork.
This makes these armies more forgiving in battle. If you get your Chaos Warriors into a bad position, there is still a fair chance that they'll fight their way out of it, its what their good at. Also if they get a charge on any unit, that unit is most likely going to die.
If you put a Spacemarine out in the open, even if they fall under heavy fire, they are most likey going to survive and you can continue to use that unit.
This leads to the idea that Chaos and Spacemarines are cheesy armies, they've got good troops.
However that isn't to say there isn't tactics to them. Even if your main battle plan is to 'Charge and hack 'em to pieces'. There is the correct way to do that and the incorrect way.
Long story shot (I rambled a bit didn't I?). Chaos are more straight forward bu still require skill to use in the right way.
Enjoy your time at LO, this place is coolio :woot: