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hi, i'm battling my friends darkelves later this afternoon and I'd like some tips on beating him because he always seems to win against my chaos mortals army (undivided). He usually fields crossbowmen, spearmen, dark riders, cold one knights and executioners. His characters are usually sorcerers. oh and he's got a RBT as well. I have two blocks of marauders, warriors knights, a chariot and a shaggoth, with a tooled up exalted champ or two. Any tactics i should use? help would be apprieciated, thanks.
oh and he might have some corsairs and an assasin. And I also have some ogre bulls I can use as dogs of war, would they be worth it?
Last edited by Simeon; April 29th, 2006 at 05:06.
First, welcome to Lo 1 a great comunity where you will find friendly advice for your gaming problem (not gambling, gaming ^_^ )
If you can keep them near your general, they should be of great help. I think you will need to maximise on your speed to engage is missile units, so the chariot knights and ogres will be useful.
Do you have warhounds ? they should prove enouigh cover for your elite troops to get to is lines fast and untouched.
Some marauder horsemen could be an interesting sight, they should interact well with the knights and chariot you have.
Thanks for the help. i have no marauder horsemen or hounds yet, which many people tell me are really useful. So should I put myh general in one of the marauder units?
I have also thought of making a hero into a warmachine-crew hunter. maybe use lore of shadows to get a flying move?
Also, are shaggoths any good as flankers to help my other units when they get into combat?
Your shaggoth will be his biggest problem. Run that thing straight into the heart of his army, and start hacking things apart! Dark Elves with only 1 RBT will have a very hard time bringing that thing down.
As for the rest of your army, you want to primarily focus around getting the charge on him instead of the other way around. This can be difficult as he has a larger move range. However you shouldn't have to worry *too* much about RxBs, as your T4 and armor all around should negate casualties. Try to use your marauders in such a way so that if he charges them he will be in position for you to charge or flank charge on the next turn.
Executioners can be a real pain if they charge you. Make sure you hit these guys with your knights, and ensure that you can kill the entire front rank on the turn you charge. They should break very easily.
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I play DE as my first army and this is the first post (of memory) that i'll avtually give some tips on how to beat them.
Before i start two things. 1) i know that this post is a bit after ur game but i might help for next time. 2) take a look in the dark elf forum and read what help the guys there have been given on beating chaos.
I've never played against chaos my self so some things below might be usless to u.
He'll use his speed. Watch out for executioners and other small units (especialy cavalry and executioners) moving up ur flank. With their larger move they'll be able to set up flank attacks MUCH easier. If they hit ur flank youll have NO ranks and before combat starts youll be down in CR by 2 and most likely more. Counter this by chargeing ur fast units up quickle to smash through his center line OR have ur fast units on ur flanks to take out his flankers.
Dont worry too much about his RxB's. only marauders should die if shot at by s3 shooting.
Use ur superior characters to destroy his general (prolly a noble). This'll just make him a bit easier to break.
Most dark elves will suffer in drawn out combats against good or largish units. Isolate his units in unit on unit combats and just grind trough him.
get in CC quick, RxBmen and the RBT cant shoot if ur in CC.
have a shaggoth on 1 flank and chaos nights on the other, chaos core troops can take on even the elves special/rare troops no contest and an exlted champ could kick around even a highborn... also u sould try some special units from the beasts of chaos army, like minotaurs.... a giant at only 205 points is a good choice aswell, remember all elves are toughness 3 so cahos warriors with two hand wepons and chose will get 3 attacks each and wound on a 3+ or u7 could try halberds to wound on a 2+ and negate thier infantries armour.
and u should put an exalted champ in the chariot and giving him a berserker sword would be a good choice as a chariot has a large base and a exalted champ wounds on 2+ anyway/
Hi. I play Dark Elves, and I've found Chaos to be a very
difficult match up. Chaos has the advntage of higher Strength
and toughness, equivalent WS and I and a very wide choice of
units. Dark Elves have the advantage in missile fire and
(in this match up at least) in magic.
Your advantage is in close combat. His is in missile fire.
If he has a hill in his deployment area, he has a big advantage
already as he can screen his RBTs from direct (non-flying) attack.
He wants to get off as many shots and spells as possible against
your good quality units.
You have 3 ways to minimise his advantage:
1) Screen your good troops with low quality ones. Use small units
of hounds in front of your good quality troops. If any survive this,
you can use them to attack flanks or sorcerors (whether alone or
in units). Alternatively, use terrain to your advantage for as long
as possible. 1 extra turn spent going round some woods can be worth
it if it will save you a couple of turns of grief from missiles/spells.
This won't work against his artillery on the hill as things higher
up always get LOS on lower units.
2) Move as fast a possible - try to march every turn until you're
in charge range if possible. This limits the number of spells
and shots he can get at you. Every turn you're not in Close combat
is a turn he'll be hurting you without you being able to return
the compliment. If he uses his fast cav/scouts as march blockers,
get rid of them with your hounds/marauder cav. It doesn't matter if
he flees - just keep chasing him away so you can march.
3) Give him too many targets to shoot at once. Furies are a really
good investment here. If he doesn't get rid of them, they will
destroy his RBTs. While he's shooting at them, he won't be shooting at
anything else. Similarly, if you have to give him a shot at
your knights, make sure he has to choose between shooting them, the
squaggoth and a chariot. If he concentrates his fire on one, the others
should survive, if he splits his fire, he might not cause enough damage
to make a difference.
Hope this is useful advice, best of luck