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hey all i recently finished a wood elf army and decided to go the exact oppositre and make a chaos army. I however have always wanted to make an all cavalry list and was wondeirng if this was a viable choice and how effective it will.
Basicly I NEED HELP.
yeah, you can do all calv chaos.
using chaos knights, (chosen and non chosen) murader horsemen and chariots. if you count dragon ogers as calv then you can get some heavy hitters too.
Is it viable? well yes and no. yeah you can make a legal army list thats all calv. problem is you wont do well. you will be outnumberd, outflanked, warmachines will often go untouched, and you have a good chance of loosing just to static res.
i dont know. i love my knights and murader horsemen. but i cant live without a couple good solid blocks of muraders and warriors.
Of course its viable and once youve gotten your ass kicked a few times u will figure out how to win. which is always a good thing.
Only the weak tell tales of how strong they are...
Of course they do....with a movement of 7 they are clearly a cavalry type unit.if you count dragon ogers as calv then you can get some heavy hitters too.
Also, you could consider using centigor, screamers, furies, dragons, and the mighty dragon ogre shaggoth as well as these models ALL have a movement rate that is above the cavalry standard (i.e. the point at which you no longer roll 2 dice for pursuits and fleeing but 3)
A all cavalry force (especially one using mortal, daemonic and beast units) would be an incredibly characterful and fun army to play with and against,
use daemonettes of slaanesh. get into combat with warmachines in turn 1 if your opponent is really stupid or turn two as normal. tie your daemonettes in combat and let your calvary hit the main force and hope that you roll good.
I'm quite sure they 'only' move 10" a turn (20" on charge), which means they can't charge the first round.Originally Posted by bashkar
If you're thinking of the old rules (with 12" move) they couldn't charge either as you deploy 24" away from each other (or 24,000001 as GW puts it).
yay LO is back!
Chaos cavalry lists work well. I think your must-haves are:
Furies/Screamers (not strictly cavalry, but extremely useful).
For some variety consider:
Centigors (especially since you probably have lots of wooded terrain!)
If you want to verge away from strictly cavalry, chariots and the other monsters are good, and beast herds can help provide some relatively speedy combat resolution units.
Arena of Death Champion: Nexim of the Guldskullz Tribe. Fear my wrath!
Recently at an RTT here in Memphis, one of the players used an all chaos knight/chairiot khorne force. He didnt win the whole tourney, but he won the 'Best Army' Award. I think that says it all right there. I, personally, am making an all nurgle knight/chariot force.
Hey dude, I just gotta ask, why nurgle? With an all knight/chariot army you are unlikely to do much outnumbering, which kinda neuters the coolness of fear IMHO. Plus Nurgle is one of the most expensive marks...
I really must agree.....Hey dude, I just gotta ask, why nurgle? With an all knight/chariot army you are unlikely to do much outnumbering, which kinda neuters the coolness of fear IMHO. Plus Nurgle is one of the most expensive marks...
In fantasy, particularly small battles, i find slaanesh to be the best mark (especially against undead, vampires etc as it takes away their only advantage).
In this case it is the exact opposite of the nurgle mark in that it makes your units immune to fear anyways.
Just my personal preference anyways....