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Witch Hunters Suffer Not The Witch To Live.

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Old November 13th, 2007, 15:06   #1 (permalink)
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Default Homemade Apocalypse Datasheets for the Inquisition (WH)

Put your Inquisition Apocalypse Datasheets here! I'll start us off...

Inquisitorial Conclave........................75pts + Models

1-3* Ordo Hereticus or Ordo Malleus Inquisitor Lords
2+ Ordo Hereticus or Ordo Malleus Inquisitors
*see below

Inquisitors are chosen from their respective codicies and are limited to their respective armouries. Henchmen and Transports are chosen as normal.

Special Rules

Exterminatus: Often times when Inquisitors take to the battlefield, they are often in control of massive armies and is responsible for all elements of the force. Should situations become bleak, the Inquisitor has the authority to order that the planet be destroyed from orbit.

The Inquisitorial Conclave grants the player the Orbital Bombardment and Supreme Headquarters Strategic Assets.

Grave Situation: It is dire circumstances indeed when an Inquisitor takes command of a battle group. A group of Inquisitors therefore spells certain doom for the beleagured planet.

If 5 or more Inquisitors are taken, an additional Inquisitor Lord may be chosen. If the Lord is taken, then the player gains the Strategic Assets Surgical Raids and Precision Strike, in addition to the normal assets.

If 7 or more Inquisitors are chosen, then a further Inquisitor Lord may be taken. If BOTH additional Lords are taken, then the player gains the assets Hold at All Costs and Scheduled Bombardment, in addition to all of the aforementioned assets.

EDIT:
Note, Inquisitor Lord Fyodor Karamazov and Inquisitor Lord Torquemada Coteaz may be taken as Inquisitor Lord choices. All normal rules for them apply.

"Do you expect us to survive this battle, sir?"
"Depends. How many Inquisitors have arrived?"

[94th Cadian Lieutenant to Colonel Kallick of the
94th Cadian Regiment, during a Chaos invasion.]


I will be working on some Ordo specific Datasheets as the week progresses. Stay tuned!


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Last edited by Adrian MalSeraph; November 13th, 2007 at 15:35.
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Old November 13th, 2007, 22:10   #2 (permalink)
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WH Hellhammer - 725 points

BS4
Blessed Ammunition
Laud Hailers
Dozer Blades

Hellhammer Cannon
Co-axial Autocannon
Hull t/l Heavy Bolters
Sponson t/l Heavy Bolters
Demolisher Cannon
Sponson? t/l Multi-Meltas (from Immolator - follows its Stats)
Missile launcher (from Exorcist - follows its Stats)

Sacred Banner (Icon)
same rules as in Codex.

Transport
canoness & retinue

Been used in 3 games so far and its very killy, but hasn't lasted to 5 turns yet, which is OK.
There are a lot of other Super-heavies on the board so it balances out.
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Old November 15th, 2007, 05:09   #3 (permalink)
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Inquisitor Conclave:
I like the concept, but fluffwise it would be really unlikely for that more than 2-3 inquisitor lords(even one is uncommon) or 6-7 inquisitors to gather at a single battle, even Apocalypse. I think that the lord limit should be kept at 3, at most 4 and that there could be a limit for elite inquisitors.

WH Hellhammer:
Nice. I would keep the option to have heavy flamers (or incinerators?) on the sponsons because flame weapons are fluffy and more useful in terrain. Also, it might be nice to have an inferno cannon (IG hellhound weapon) as an option for either the sponsons or the sponson turret.
Possible alternative to the canoness:
Cardinal - same as apostate cardinal in the adversaries section with some changes
-Access to armoury; Normal restrictions apply except that the Book of St. Lucius can be taken
-Retinue 0-? (maybe 12?): may take these inquisitor henchmen: acolyte, warriors, penitents, and chirurgeons
-Unlocks arcos and p.engines
-Laud hailers - When riding on the Hellhammer, the cardinal's oratory range is increased to 24"
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Old November 15th, 2007, 07:08   #4 (permalink)
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qsd
I like and understand some of your views - but

I have the Canoness and the Retinue already, so although I may be limiting my options I don't want to spend any more money on this because I am saving to buy 2 more baneblades to form a WH 'Steel Fury' Company.

I was originally going to go with the t/l Flamers on the Sponsons and use the Inferno Cannon rules, but with the Promethium Tank on the back, and also due to the extra length of the Flamers over the M/meltas, it doesn't allow the Turrets to rotate 360 - not on both sides anyway.
Do you think one of each would suffice, or look/feel awkward? I did, so went with the mm's, but what do you lot reckon?

cheers!
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