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this list is just for friendly use with friends, who i game with regularly. Their armies arve pretty diverse with everything from Dark Elves to Vampire Counts.
Spellsinger with 2 dispel scrolls (140)
Noble with Eternal Kindred (80)
19 Eternal Guard with Standard and Eternal (252)
7 Wardancers with Bladesinger (140)
6 Wild Riders with Full Command (192)
If you could make some constructive criticisms on the list, that'd b great
I think that having a third of your army in one unit is not a great idea.
I think some glade guard would put some pressure on your opponent and allow you to dictate play a little.
Where does the spellsinger go?
How does it fare against your friends?
Mirage Arcana Podcast
The "A Smart Player Will..." theory is a complete paradox. If we make an assumption that everything we do is outsmarted, then theoretically we can never win.
I'd go with a Branchwraith with Cluster of Radiants instead of the Spellsinger. Make this character the general.
Then change the noble to a Battle Standard Bearer with an Annoyance of Netlings and Sword of Might. The BSB can join the Eternal Guard, still making them stubborn, give them a reroll on break tests, be hard to kill, and hit harder.
I haven't found the Eternal Kindred to be very helpfull unless you give yourself a ward save maybe. If you wanted to keep the Eternal Kindred, give him a Great Weapon and a ward save? Then I think he might be pretty awesome!
On the other hand, a BSB can be really nice, rerolling break tests. In personal expirence, my EG in 1k haven't really needed the BSB. That may just be me though. I normally have them attack last more or less and bring that overwhelming force in for the win. (Though I've yet to master out the full potential of these guys) I have currently dropped my BSB from 1K and I've done well. The nice thing about the BSB though is that all within 12" can re roll break tests.
Armies: Wood Elves, High Elves
Warbands Campaign 07: 1st
San Antonio Alamo GT