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This is a different list I could use against some mates i regularly play with. This list is meant for facing armies like Empire or High/Dark Elves. Tell me what you think and any improvements that can be made to the list:
Noble with Great Weapon, Alter Kindred and Annoyance of Netlings (129)
10 Glade Guard (120)
10 Glade Guard (120)
8 Glade Riders (192)
12 Dryads (144)
7 Wardancers (140)
6 Waywatchers with Shadow Sentinel (152)
For starters no magic defence?
The three armies you have listed can have horrendous magic phases at 1000pts.
The Hail of Doom arrow is almost mandatory, especially when facing a majority of toughness 3 opponents.
I would drop the shadow sentinel and get musicians for your glade riders and glade guard. Its better than you other list but I would at least include some magic defence.
If you drop the glade riders to 5, you can start looking at getting either a spellsinger or a branchwraith to provide some magical defence.
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The "A Smart Player Will..." theory is a complete paradox. If we make an assumption that everything we do is outsmarted, then theoretically we can never win.
thanks for the suggestions. i'v altered the list now. kudos
its got magic defense, a general (lol) but no eternal guard. jst cant afford them in a 1000pt game. kudos guys
for a 1000 pt game, this is what i would do
Alter noble- great weapon, enchanted sheild,LA, hail of doom arrow or amber pendant. the reason im doing this is because hail of doom arrow is great, cause you wipe out entire squads, but the problem is when you in cc, you will strike last in subsequent rounds. by having the amber pendant, you will always strike first and get all your attacks in. you will romp them with 4 S 6 attacks, or you can drop the ES and get a HOTH and get 5 S 6 attacks in. that makes knights cry