which of these character setups is most efficient ? - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Page 1 of 2 12 LastLast
Results 1 to 10 of 15
  1. #1
    LO Zealot
    Join Date
    Jul 2006
    Posts
    2,610
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputation
    160 (x7)

    which of these character setups is most efficient ?

    Here is the the basic list they will go with. I am pleased with the Branchwraith setup, but the other 3 characters might need some tweaking. I play a fast, aggressive kind of style, so I like my guys to take it to the enemy.

    10x Glade Guard w/musician
    7x Scouts w/musician
    8x Dryads
    8x Dryads
    5x Glade Riders w/musician
    5x Glade Riders w/musician
    5x Wild Riders w/Musician StdBearer Warbanner
    6x Wild Riders w/Musician
    3x Treekin
    4x Warhawk Riders
    2x Great Eagle
    Here are the characters and the different setups, I'm thinking of:
    Branchwraith Cluster of Radiants, Murder of Spites
    Spellsinger lvl1 Dispel Scroll Pageant of Shrikes vs
    Spellsinger lvl1 Dispel Scroll, Dispel Scroll
    thinking of having the spellsinger hunt other mages for me instead of just hiding and possibly shooting his bow with the Glade Guard

    Noble Scout HoDA Sword of Might, light armor, shield vs
    Alter Noble, Great Weapon, Shield, Light Armor, Helm of the Hunt, HoDA vs
    Alter Noble, Great Weapon, Shield, Aramathine Brooch, Briarsheath

    Highborn Wild Rider Pony Oaken Armor, Dawn spear vs
    Highborn Wild Rider Pony Oaken Armor, Sword of Might, HoDA

    Basically, for the Noble, I want someone who can get in and marchblock, kill warmachine crews by himself if need be, and add some extra wounds to a big combat. He would be supported in the enemy's deployment zone by the great eagles and warhawks. Scouting would be good, but the alter noble can get into range so quickly, I'm not sure it's needed. I would like to take the HoDA on someone, because in my mind, it's like a mini Anvil (you can tell I play a lot of Dwarves) it can take out a warmachine or thin a unit down of something I don't like or can't deal with well (dragon ogres come to mind). I think the sword of might should work, and the highborn could take the HoDA. Has anyone used the Pageant of Shrikes with success? I think with 5DD and a scroll I should be able to handle most magic (except that super Slaanesh list my friend takes) but with Magic Resistance on several units, I think that I should be okay for the most part.


  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Firefly Skarsgard's Avatar
    Join Date
    Jul 2006
    Location
    Outer Rim
    Age
    44
    Posts
    4,209
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputation
    399 (x8)

    Quote Originally Posted by buckero0 View Post
    Spellsinger lvl1 Dispel Scroll, Dispel Scroll

    For your list I recommend this caster as you don't want to give free points away by getting too close to the enemy units. Take the Hunter's Talon if you want to go mage hunting. It's a much better option.


    Noble Scout HoDA Sword of Might, light armor, shield vs
    Alter Noble, Great Weapon, Shield, Light Armor, Horn of the Hunt, HoDA vs

    I think either of these is good. Did you mean "Helm" of the Hunt or Horn of the "Asrai"?


    Highborn Wild Rider Pony Oaken Armor, Dawn spear vs
    Highborn Wild Rider Pony Oaken Armor, Sword of Might, HoDA

    I personally think Highborns are too expensive in a 2000pt list. I'd rather take the Scout and the Alter Nobles over these guys. But if I had to pick one I would go take the blue one.



    Basically, for the Noble, I want someone who can get in and marchblock, kill warmachine crews by himself if need be, and add some extra wounds to a big combat. He would be supported in the enemy's deployment zone by the great eagles and warhawks. Scouting would be good, but the alter noble can get into range so quickly, I'm not sure it's needed. I would like to take the HoDA on someone, because in my mind, it's like a mini Anvil (you can tell I play a lot of Dwarves) it can take out a warmachine or thin a unit down of something I don't like or can't deal with well (dragon ogres come to mind). I think the sword of might should work, and the highborn could take the HoDA. Has anyone used the Pageant of Shrikes with success? I think with 5DD and a scroll I should be able to handle most magic (except that super Slaanesh list my friend takes) but with Magic Resistance on several units, I think that I should be okay for the most part.
    The Pagaent of Shrikes can be a bit hit and miss. Against Dwarves more likely to be miss. The Hail of Doom arrows is hard to leave out, it can be a game winner. I am surprised to see no Annoyance of Netlings, from the armies you have listed it seems you could benefit from a character killer.
    Mirage Arcana Podcast
    The "A Smart Player Will..." theory is a complete paradox. If we make an assumption that everything we do is outsmarted, then theoretically we can never win.

  4. #3
    LO Zealot
    Join Date
    Jul 2006
    Posts
    2,610
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputation
    160 (x7)

    thanks for answering skars. I kind of agree with you on the pageant, but 18 isn't that far. He can hang with the glade guard or in a tree. I was thinking hitting on a 3 and str 4 against Empire wizards or elves is pretty good. Against Beastmen and dwarves, not so much.

    I meant helm of the hunt (there is a beast item called horn of the hunt lurking in my subconscious)

    My thinking that the sword of might could be better, is that my general can take the HoDA leaving my noble better equipped to survive slightly and should I get stuck in combat (I roll terribly and might whiff on the charge) my lord would then have 5 str 5 attacks the 2nd round. I didn't think the effects of the dawnspear would carry over into the 2nd round. I should have initiative to whack back with double attacks with whatever is left. Or will the dawnspear save my bacon (enemy hitting on 5's usually)?

    I agree with you that the highborn is expensive, but he has to be to keep him alive. I play 2250pts, I'm just wondering if another noble would be worth it. I would love to fit the annoyance of nettlings in, but I take it for granted that I won't get into combat with the enemy dwarf general and against most other lord characters, I ought to be able to put the hurt on and roll some kind of save.

    I may be an idiot for taking a wildrider highborn (the most expensive, limited character) but I want to try a different type of list than what I've seen/played against before (ie. the all tree list or tons of trees with giant eternal guard blocks)

  5. #4
    Member BigPappaNurgle's Avatar
    Join Date
    Apr 2006
    Location
    San Francisco, California
    Age
    30
    Posts
    222
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    28 (x1)

    Im not a fan of Wild Rider characters. They are tough, but I think there are better options.

    The Branchwraith is good, but Id probably keep her cheap and just use the Cluster of Radiants.

    The Spellsinger with the two Dispel Scrolls is the best call. Lots of protection against magic is always nice.

    An Alter Noble with the HoDA, HotH, and a GW is awesome and can wreck people. 5 str. 6 on the charge AND the Hail of Doom Arrow?! Thats awesome.

    -BigPappa.
    Current Wood Elf Tourney List: 3/1/3

  6. #5
    LO Zealot
    Join Date
    Jul 2006
    Posts
    2,610
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputation
    160 (x7)

    you don't worry about your alternoble getting to the battle? I know he can hide that first turn, but he's got to come out to shoot the HoDA sometime. I worry about handgunners and other str 4 shooting getting lucky and hitting him (dwarves would only need 5's to hit him in trees) and they would want to take him down after he unleashed the HoDA. Do you not need to protect him a little? or is not as much of a problem as I think.

  7. #6
    Firefly Skarsgard's Avatar
    Join Date
    Jul 2006
    Location
    Outer Rim
    Age
    44
    Posts
    4,209
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputationReputationReputationReputationReputationReputation
    399 (x8)

    You have range, keep him over 24" away and handgunners are no problem. With the Alters speed and manouverability they are fairly hard to get LOS to.

    I generally sit back with mine and use him as a counter-charge, but they are so versatile that I pretty much always take them.
    Mirage Arcana Podcast
    The "A Smart Player Will..." theory is a complete paradox. If we make an assumption that everything we do is outsmarted, then theoretically we can never win.

  8. #7
    Member BigPappaNurgle's Avatar
    Join Date
    Apr 2006
    Location
    San Francisco, California
    Age
    30
    Posts
    222
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    28 (x1)

    Quote Originally Posted by Skarsgard View Post
    You have range, keep him over 24" away and handgunners are no problem. With the Alters speed and manouverability they are fairly hard to get LOS to.

    I generally sit back with mine and use him as a counter-charge, but they are so versatile that I pretty much always take them.
    Exactly.
    Current Wood Elf Tourney List: 3/1/3

  9. #8
    LO Zealot
    Join Date
    Jul 2006
    Posts
    2,610
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputationReputation
    160 (x7)

    See, I was planning on a more aggressive approach, Have him taking out war machine crews or detachments or other flyers and fast cav (other weak units) or to get behind the enemy and march block or charge in and add extra attacks.

  10. #9
    Member BigPappaNurgle's Avatar
    Join Date
    Apr 2006
    Location
    San Francisco, California
    Age
    30
    Posts
    222
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    28 (x1)

    Believe me, that character is very aggressive. He fires the HoDA, then still has all the high strength attacks on the charge. He will still decimate war machine crews and fast cav AND use the arrow to tear up whatever you want. Its good stuff.

    -BigPappa.
    Current Wood Elf Tourney List: 3/1/3

  11. #10
    Member Brother Mike's Avatar
    Join Date
    Jul 2007
    Location
    Chicago
    Age
    24
    Posts
    226
    Mentioned
    0 Post(s)
    Tagged
    1 Thread(s)

    Reputation
    12 (x1)

    Well what i do with the alter noble build explained above is advance on the very edge of the board and shoot the hail o' doom arrow at the most vulnerable unit he can see and try to go warmachine huntin'.The only reason this works is because on most of the tables i play on there is usually terrain on one side of the table(usually forests).And i had one person have a unit chase him in and lets say a treeman and the noble had a good lunch.

+ Reply to Thread
Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts