Welcome to Librarium Online!
Here is my proposed list for a tournament coming up. Lets here what you think. This is my base list, and some of the musician or lack thereof are there because of point distribution that had to be adjusted so I could change around against certain armies. OK I probably didn't explain that well, but just look at the general composition of the army, and not any particular upgrades for the units.
Highborn: Alter Kindred, GW, Shield, Bow of Loren, Arcane Bodkins, Briarsheath, Annoyance of Netlings
Noble: Alter Kindred, GW, LA, Shield, Hail of Doom Arrow, Helm of the Hunt.
Spellsinger: Lvl1, Dispel Scroll x2
Branchwraith: Lvl1, Cluster of Radiants
Glade Guard: 10-incl musician
Glade Guard: 10
Scouts: 5-incl musician
Glade Riders: 5-incl musician
Glade Riders: 5
Wardancers: 8-incl musician
Warhawk Riders: 3
Wild Riders: 6-incl full command and warbanner
Wild Riders: 6-incl musician
OK, start picking it apart, compliments also welcome0:
i would lose 1 unit of GR, you have enough bait and flee units anyway, lose a wardancer, and try to get some more GG and FC on the second unit of wildriders
I can see getting another unit of glade guard instead of a unit of glade riders. As for the full command on the second wild rider unit, I think that is not a good idea. When facing characters on chariots, dragons, war alters, you want a unit without a champ in it that can be challenged, thus letting all the unit attack instead of just the champ.
Thank you for your opinion,
Looks like a fairly good list, a bit character heavy for my liking but that is just a personal thing. I would recommend droping the second unit of Glade Riders for more Glade Guard or more dryads. You have a lot of diversionary troops at the moment Eagles, Warhawk Riders, Glade Riders and Scouts, but a few more combat units could help out.
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