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This is my first list in a long time, but I think I've got my bases covered...
() Oaken armor
() Enchanted Shield
() Forest Dragon
() Glamourweave Kindred
() 2x Dispell scroll
() Cluster of Radiants
10x Glade guard
10x Glade guard
3x Warhawk Riders
6x Wildriders of Kurnous
1) The enchanted shield is there because i had 7p to spare so i upgraded the normal shield (the armour save does stack right?)
2) I did consider: Dawnspear, Fimblewinter shard and Glamourweave for Highborn but could not feel at ease with the stupidity rule on the Shard...
3) I did also consider dropping the Branchwraith and the enchanted shield and adding a third unit of 8 Dryads...
Pls add ur comments guys because there are a few other variations I thought of trying but they involve an almost total reshuffle...
Last edited by Willmuse; April 23rd, 2008 at 09:58.
Nice list, but first off, remove the point cost from your posts. It is against the rules and someone will call you on it.
Now for what I would consider changing.
What to consider picking up:
Glade Riders w/musicain
Branchwraith upgrade to level one wizard
Full Command and Warbanner on the wild riders.
What to consider dropping:
one unit of waywatchers
Bladesinger if you need the points
What I would do:
Drop a unit of waywatchers
Add a Great Eagle
Upgrade the Branchwraith to a level 1 wizard.
Drop one regular wardancer
Upgrade a wild rider to a standard bearer
Drop one of the musicians on a glade guard unit
Add the warbanner to the wild riders.
Switch one dispel scroll for the deepwood sphere
There is my wordy opinion,
I missed the part about not being allowed to post point totals...
It wont happen again.
I've decided to rebuild and go for speed... No use having the Dragon out in front and nothing there to support him.
If i remember correctly, doesnt making a spellsing/spellweaver part of the glamourweave, give them similar rules to a forset spirit.
If this is the case you can't flee and you could die against magical attacks.
I do see the benefit of you giving the spellsinger that and the unicorn, but I personnaly find it a points sink.
Other than that i like your army build. You covered it in one about the dragon, its going to be a big waste using it in 2000pts.
Sunday 20th July Wood Elves vs. Brettonians
Mission: Flank Attack (Brettonians attacking)
Score: Wood Elves - 4181
Brettonians - 0
In order for a spellsinger/weaver to ride a Unicorn it must be of the Glamourweave kindred... So its not an optional decision.
I wish it was as easy as just giving him a Unicorn to ride
I think the Unicorn is a great idea. Gives you the MR2 to counteract the lack of a ward save when being a Forest Spirit against damaging Spells/affects.
Only one magic armor is allowed, so no Oak Armor/Enchanted shield combo.
It is hard to find a way to use leftover points in these elf armies!
Actually, the Enchanted Shield states in the description that you CAN take it with other Magical Armour
In fact, if Im not wrong the rulebook says "can be combined with other mundane armour" under enchanted shield, so... It seems I did get it wrong.
Q: So even if Helm of the Hunt is a "Helm" and Oaken armour is a "Light armour" Im not allowed to take both? Is the rule always -> 1 magic Item per category, even if its not the same item slot? (As in the armour category example I gave...)
Yeah, one magic armour, either from the armour section, or commom item that is an armour, which I think is only the shield.