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Hi guys, i thought id just ask for some opinions on my list i plan to use for a local club tourney.
i plan on taking 2 alters to support my 2 wild rider units, performing some shock attacks.
it feels pretty wrong only taking 1 wardancer unit though, i usually take two, one dies, one survives lol, so i added some dryads instead.
any c&c are welcome
Highborn Alter Kindred
Bow of Loren, Arcane Bodkins
Stone of Crystal Mere, Enchanted Shield
Noble Alter Kindred
Helm of the Hunt, Shield
Hail of Doom Arrow
Branchwraith - level 1 mage
Cluster of Radients
Dispell Scroll x2
10 x Glade Guard
10 x Glade Guard
8 x Dryads
8 x Dryads
7 x Wardancers
3 x Treekin
6 x Wildriders - Standard, Champion, Musician, Warbanner
6 x Wildriders - Standard, Champion, Musician
5 x Waywatchers
Last edited by maraschino; August 23rd, 2008 at 21:22.
Looks like a solid list. The changes I would make are basically personal preference.
I like the glamourweave item on the highborn over the SotCM. At least is doesn't go away.
I would consider dropping the command from the second unit of wild riders. Sometimes it is advantageous to not have a champ to be challenged. I would use the points for an annoyance of netlings for the wraith so you don't have to worry about her in combat as much.
My only other point is that the treekin seem a little counter intuitive to me in this list. You have some speed and shooting, I just don't see the treekin fitting in. And I think they really work best as an anvil when 4 strong. I would trade them in for some glade riders or warhawk riders, and an eagle.
There is my view. Hope it gives you some food for thought.
I am right 94% of the time, why worry about the other 3%.
I like the fact that you have enough shots and mabey a little bit more dryads. But I don't really run alter highborns. I perfer highborns either in eternal guard or on a dragon. But beside everything I said I think its an ok list.
I think a 'bait and flee' unit is needed. Maybe and eagle but preferably some glade riders.
The list is pretty solid, personally in this list I don't think you need the branchwraith.
thanks for the comments guys, well, i decided to play that list regardless,
heres a quick summary of how it went:
the first round i played skaven, with a screming bell and the usual units, i setup so i could manouever in the first round to play a denied flank tactic it made him spread his units equally over the board, this went well and i scored a massacre, my wildriders and alters chewing up a lot of his army, whilst my other units to put some pressure down the centreline.
the second round i played orcs + goblins, i did exactly the same as above and it worked very well, i scored another massacre.
the third round, i played slannesh, with a keeper of secrets, my deployment area terrain was dreadful, i had a building which covered up 1/3 of my zone, and a rockformation splitting my deployment zone in two!
This was going to be a diffcult game to play as his units are faster and negate all my forest spirit saves.
my opening turn, i killed an entire unit of those mounted demonette things, the masque, and a couple demonettes and did a wound on his keeper from shooting, not bad! Second turn he was in my face and i had nowhere to run, he charged one of my alters with a mounted battle standard bearer who won combat with a d3 + Combat rez standard. I charged his keeper with my highborn alter, a demonette unit with my wildriders and dryads, and charged his main demonette unit with wardancers, all of my units managed to bounce due to some apauling dice rolls and him making all his saves i lost my highborn & wardancers, my wildriders held whilst my dryads fled (this cost me the game, i was aligned for overun with my wildriders & wardancers) his turn, he mopped up and then cast some magic and basically killed half my army because i failed my dispel rolls + i used my scrolls to stop early damage, so that was it basically game over, i got massacred.
Oh well i lost to the guy who won, who also won Conflict Bristol
I really enjoyed the day and i thought i played the first two games spot on
In hindsight, i really didnt need the branchwraith, and the treekin were good because people tried to shoot/magic them instead of the rest of my army, but i will drop them next time. I definately needed a baiting unit, and an eagle for march blocking whilst i was flanking. The alters & wildriders are just a nasty combo
Last edited by maraschino; August 25th, 2008 at 17:01.
Well done on the games.
Alters and wildriders do make a rather nasty tag team.