Hunting Band of the Autumn's Dawn Glade (250 point Warband) - Warhammer 40K Fantasy
 

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  1. #1
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    Hunting Band of the Autumn's Dawn Glade (250 point Warband)

    Greetings all. We are starting up a warband campaign at my store using 250 point warbands with Archtypes, experience, and all such stuff. We are hoping to post a list soon with what we are going to be playing. Wood Elves are going to be my main army, and I know there are differences between Warbands and larger lists, but here is what I have come up with so far for my warband.

    Wood Elf Noble [113 points]
    -Great Weapon, Light Armour, Shield, Hail of Doom Arrow (Commander with Trickster Archtype)

    Glade Guard x3 [36 points]

    Dryads x4 [48 points]

    Dryads x4 [48 points]

    For those that are wondering, the Trickster Archtype allows all units in the warband (as long as the Commander is still alive) to automatically rally after fleeing, even if below 25% unit strength.

    I am hoping for a good punch with the Dryads moving across the table as fast as possible to spread disorder, along with the Hail of Doom Arrow to soften up any shooting my opponents might have. The Glade Guards are there for more support shooting to soften things up some also.


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  3. #2
    Senior Member sirkently's Avatar
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    Hi there, don't want you to think we are ignoring you, but most here probably don't have much experience with warbands. Been awhile since I even read the rules for it, and never played it. That being said, from what I remember you don't even need a character in the force. Don't know if you can use the archtype on say a wardancer champ, but if you can it might be a good move.

    Good luck,
    SirKently
    I am right 94% of the time, why worry about the other 3%.

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