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This is my first WE list i have made, my spec - a generally "Tree" army worth 2k pts which can withstand a pretty heavy rain of fire spells from stuff like Slann and Bright wizards. Feedback would be very much appreciated.
Spellsinger level 2, Glamourweave kindred, Unicorn, Pageant of shrikes, Calaingors stave,
Branchwraith level 1, cluster of radiant’s, murder of spites,
Spellsinger level 1, dispel scroll, dispel scroll, Glamourweave kindred, Asyendi’s bow,
9 Dryads with command
10 Dryads with command
10 Dryads with command
3 Tree Kin with command
5 wild riders with command
Thanks, as i say this was my 1st WE army so i wasn't really expecting all that great from the offset,
i opened the book about a week back after finally convincing myself the more army books the better and was a bit confused with spites and how to use them.
PS. i dont get the only one of each spite per army thing. its like the dwarf books' master rune thing but i just dont see how a few imps are as good as the master rune of kragg the grim?!?
To begin with, Drycha takes a Lord and a Hero slot. So you can only take two other heroes. You're over your army limit.
Secondly, as a rule, when you build an army around treesinging, or any casting (which is what the Drycha list will do), you really need to think about how you will spend your dice.
Drycha: 2 bound, 2 Dice.
Singer: 2 Dice
Singer: 1 Dice
Wraith: 1 Dice
Pool: 2 Dice.
So, obviously Drycha can throw her two dice at treesinging. You'll probably want to throw both, to make it harder to dispel and more likely to go off.
Your dude with the calaingor's staff will want to throw his dice. If he only throw's one dice 2-4 times he's only getting 1-2 successes. But if he throws 2 dice 2 times, 2 successes on a higher value. This way, you get more reliable successes which are harder to dispel, admitedly with less potential movement. It's a tactical decision you'll want to consider.
Either way, you've got a problem. Your calaingor's dude is going to eat your army dice. There's no reason for him not to, as he moves the woods farther than anyone else. This leaves both your other casters only able to throw one dice each. You'll have only one success per turn on average; as such, right now, you've got 200-plus points invested in one successful spell that will probably be dispelled, because of its low cast cost.
I'd definitely drop one of them. You have to actually.
That said, because of casting probability and the fact that you can't take radients, if I was going to keep one (which I personally wouldn't, I like more units in the Drycha list), I'd make my singer level two and give her the deep wood sphere, dispel scrolls, or a staff of sorcery, depending on how you want to spec your list. All of these items are good choices in a Drycha list.
My only other suggestion is to split up your Dryads into smaller groups with more numbers. If you're going to take advantage of Drycha's special rules, you'll want to optimize how many you have trying to deepstrike into play. The more units, the better the chance they will arrive when needed.
I usually run 4-6 units of 8.
Even if you don't use the Deep Strike rules, spreading them out into more units means that they are harder to blow up in one shot. Also, you can only get 5, 7 against Chaos warriors, into battle at a time. Large units benefit you not, especially given that you can use Drycha's deployment rules to get a flank charge.
I know, I don't like the spite rules either. Think of them as fluffy magic items and it makes more sense.
Oh, and good choice for Drycha as a starting list! At least, I think so. It's very fun to assemble if you do heavy conversions and is fairly flexible if you have terrain!
Oh! And, Calaingor's is a keeper in this list! I usually run that and the Drycha.
Last edited by Gnomish.Id; April 1st, 2009 at 21:41. Reason: Clarification
Haha missed that Drycha thing!
anyway more good advice, consider yourself repped!
I did choose the drycha list as my friend and i do enjoy modelling. As dryads have so many spare bits they make for an easy conversion job for a unique drycha. my Drycha which is only partly complete includes a dryads hand clawing from the ground as if it is being summoned from the roots, maybe i went over the top... oh well it looks great!
And, if it looks great there's not such thing as over the top!
If you want to use treemen, you should check out the ultraforge treewoman. It's a huge feaking Dryad thing!
I steel need to buy two for my own lists.
I are the dumb!
I was re-reading Drycha. Apparently she does NOT take a hero choice and Lord choice. Just a Lord choice. So, I feel like an idiot now.
But, the casting stuffs aside from that hold true. I'd still advise dropping one or two.
Last edited by Gnomish.Id; April 3rd, 2009 at 06:29.