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I am new to whfb, and wood elves, i bought an army off my friend and have been experimenting with a list like this. I am wondering if i am doing anything wrong or should upgrade/change anything
Highborn on Forest Dragon (Equip in many ways most listed as effective on here)
Spellsinger, level 1 2 scrolls
Spellsinger, level 2, 1 scroll, and the magic item that allows casting of treesing multiple times per turn.
4 units of 10 gladeguard
20 man squad of eternal guard
either 4 treekin and 1 treeman.... or 5 wild riders, and 15 wardancers (toss in more wildriders/glade riders for the remaining points)
I like the all elf army using the 2nd option, but the treekin/treeman combo add the defense i need. Just wondering on any possible upgrades/reccomendations.. Most common opponents are orcs/vamps/khemri/dwarves
There is a lot of wiggle room in that list, so I'd suggest detailing it out a bit more if you want more specific feedback.
1. I wouldn't field eternal guard without a noble or highborn to put in the unit to make it stubborn. Without stubborn it's just a weak, very expensive infantry unit. You're basically paying 3 more points for 1 LD and 1 WS more than High Elf Spearmen, and you don't get always strike first. And High Elf Spearmen are already considered to be pretty mediocre.
2. Wardancers are best in units of 7 or 8, so if you want to field 15 of them I'd suggest one unit of 7 and one of 8 rather than one of 15.
3. Wild Riders are usually best in units of 6, although 5 is OK.
Highborn on dragon, GW LA Deaths Reaper, HOTH, and Glamourweave
2 spell singers, level 1(2 scrolls), and lvl 2 (Calaingor's stave, scroll)
4 units of 10 gg
20 eternal guard with full command
15 wardancers w/ bladesinger
4 treekin w/ elder
2250 pts exact
I am sort of against the concept here. You have a dragon, which to me means you should have a fast, hard hitting combat list. You have nothing to really keep up with the dragon which will slow you down in killing things.
As to your units, I too don't like eternal guard if you don't have a noble to make them stubborn. The wardancers should be split into two units. And treekin elders aren't really worth the points I don't think.
If you are going to up one wizard to second level, you might as well do the other as well to try to get some magic past your opponents defenses easier.
That is my view, good luck,
I am right 94% of the time, why worry about the other 3%.