400pts doubles - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Results 1 to 4 of 4

Thread: 400pts doubles

  1. #1
    Junior Member
    Join Date
    Jul 2009
    Posts
    2
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    1 (x0)

    400pts doubles

    Gaah! I had just finished typing this out when opera closed for no reason..

    Oh well, here it is again:

    Hi, I'm here because i am looking for advice on my first fantasy game. I have chosen wood elves as my army (obviously) and am unsure what to go with after buying the battalion. My first game will be a 400pts doubles match, with my 40k doubles partner, who is going with mage-melee heavy high elves, and is leaving the ranged support to me. the idea of the tournament is that the pair must have a hero (HE Mage) between them, and a core unit each. I was thinking of going with plenty of glade guard, and some waywatchers, though i wanted to consult some experts first.

    - CORUPTbunny



  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    No worries. Vespasian's Avatar
    Join Date
    Jan 2007
    Location
    Somewhere between here and there.
    Age
    31
    Posts
    553
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputation
    60 (x2)

    If you're after experts, you've come to the wrong place...

    Well Glade Guard are a no-brainer. Don't bother with waywatchers in 400 points. Hell, don't bother with them in anything less than 3000 points, they're really too expensive for what they are, cool models notwithstanding.

    A Great Eagle will probably do fairly wel for you, and make the rest of the points up with Dryads.

    V.
    It has yet to be proven that intelligence has any survival value. - Arthur C. Clarke (1917 - 2008)

  4. #3
    Member Midvalley's Avatar
    Join Date
    Apr 2009
    Age
    28
    Posts
    241
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    17 (x1)

    I don't know, waywatchers are expensive yes, but they can do some pretty amazing things.
    March blocking on turn 1...
    whipping out a unit of +1 armor save knights with Ranged Killing blow.
    All the while almost impervious to missile fire. (especially in wood )

    WW usually have a spot nestled in my 1,500 list and up

  5. #4
    Senior Member Lyzaru's Avatar
    Join Date
    Mar 2006
    Location
    GA
    Age
    29
    Posts
    877
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputationReputation
    122 (x3)

    I would take the following. I am assuming only one person is required to have a hero, not that only one hero may be taken.

    Hero: Noble = 158 points
    - Alter kindred, light armor, shield, great weapon, helm of the hunt, hail of doom arrow.
    (this guy is just awesome and at only 800 points a side will almost always be well worth bringing)

    Core: 10 glade guard = 120 points
    (fire power base)
    Core: 5 glade riders = 120 points
    (support fire power and can be used to bait units to your high elf allies close combat units)

    This puts you at 398 and gives you a lot of fire power which is what you said was your job on the team.
    Last edited by Lyzaru; July 13th, 2009 at 06:16.
    - You must set fire to water or you will be extinguished.

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts