2250 Tournament List Spellweaver - Warhammer 40K Fantasy
 

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  1. #1
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    2250 Tournament List Spellweaver

    I have found that the wood elves get demolisded by magic so this is the lis I have come up with.

    305
    Spellweaver, Longbow, Lvl3
    Wand of Wych Elm
    Moonstone of the Hidden Ways
    (Joins Wardancers and leaves after using Moonstone)

    150
    Spellsinger, Longbow, Lvl2
    Dispel Scroll
    (Joins a Glade Guard Unit)

    165
    Branchwraith, Lvl1
    Cluster of Rdiants
    An Annoyance of Netlings
    (Joins Dryad Unit)

    158
    Noble, Longbow, Great Weapon, Light Armor, Shield, Alter Kindred
    Helm of the Hunt
    Hail of Doom Arrow

    144
    12x Glade Guard

    144
    12x Glade Guard

    144
    12x Glade Guard

    120
    9x Dryads, Branch Nymph

    153
    6x Glade Riders, Musician

    140
    7x Wardancers, Bladesinger

    195
    3x Treekin

    144
    6x Waywatchers

    285
    1x Treeman

    Total 2247

    Power 8+1Bound
    Dispel 7RR+1Scroll
    72 Models

    Looking for improements but nothing to drastic.


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  3. #2
    Senior Member sirkently's Avatar
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    494 (x8)

    If you are going for magic dominance, make the spellweaver level 4. If not, drop the spellsinger to level 1. Also, give the singer another scroll.

    Drop the glade guard units to 10. Hard enough to find firing lines with 10 wide units, let alone 3 units of 12. You can also drop the glade riders down to 5 and the dryads to 8. Minimum unit sizes work well for wood elf core units.

    Not a huge fan of treekin in a list like this, but if you want to use them, I would up them to 4. Or drop them for wild riders. You could spend a few points on a couple more waywatchers.

    Good luck,
    SirKently
    I am right 94% of the time, why worry about the other 3%.

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