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wild rider noble
oaken armour 210
10 GG 120
5 wild riders
3 tree kin 195
all comments appreciated...
The Stag is more of a liability as he can have attacks allocated against him and his defence isn't anything wonderful.
I'd maybe swich a unit of GG to GR to helpset up a flank charge for the wildriders, or to help set it up so that the treekin can get a charge insted of getting charged.
The stag is a fluffy choice, but I like it. What I don't like in 1k games is treekin. I think they are just too expensive and unreliable.
I would drop the treekin, 4 of the dryads, and the glade guard musician if I needed the points. Add in some wardancers who I think really shine at this level. Then you have the points for just about any unit you could want. More wardancers, another unit of dryads, some waywatchers or a great eagle are all good choices.
I am right 94% of the time, why worry about the other 3%.
Yeah.... add me to the drop the treekin camp. Sirkently's responses are right on target.
Additionally, I'd switch the Oaken Armor for Stone of the Crystal Mere -- it protects the stag too, which is important.