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Ok so I have made this list and already played my first Warhammer game vs Dark Elves. It worked pretty well and I won. I was wonderign if you guys could help me with a few questions that are at the bottom of the list.
Wood Elf Noble - Extra Hand Weapon, Light Armor, Shield, Asyendi's Bane
10 Glade Guard - Musician
The questions I have are -
1. Are the scouts worth it, or should I just switch them out for regular glade guard?
2. Should I keep the Noble or switch him out for a Spellsinger (same cost)?
3. If I do keep him in, is this the optimum way of equipping him?
Req-ex's Raiders- Lizardmen
Jorj's Southern Strikers- Lotr Uruk-hai
Where are you putting your noble? I'm assuming in the 10 glade guard unit?
The issue I see here is that he's a combat character sitting in an archer unit that doesn't want to get into combat. In a 500pt game treekin can handle themselves so they wont need a combat character. Swapping your noble out for a spellsinger would give you magic to help you out killing enemies from distance as a compliment to your archers, then you can charge things with your treekin to mop up what is left.
Try it and see what works
'War does not determine who is right, only who is left'
I am President of the Brunel University wargames society - PM me if interested.
At such a point level, I would not go for Spellsinger. The best option for me is Noble and Hail of Doom Arrow, it is so devasting at 500 pts. Asyendi's Bane is useful here. I would change Scouts for GG or Dryads here. Btw, WE at 500 = FTW!!
Last edited by Soltari; June 4th, 2011 at 10:34.