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Hi everyone, I'm about to finish building my Wood Elf army and I'm trying to learn as much as I can before I have my first battle. I'm very new to the tabletop so please bear with me
I'm going to list what I have and then go sponge mode and absorb any bit of info you can throw my way! Unit sizes, strategy, things I could drop, things to get, a mock list, whatever you think is helpful!
The models I have are:
Orion and hounds
Forest Dragon and Sisters of Twilight
3 Sorcerers (one on unicorn)
2 Lord models
24 Glade Guard (from what I've been reading I need another box)
8 Glade Riders
5 Wild Riders
6 Way Watchers
( I also would like to get some warhawk riders or great eagles but don't know how many or which ones to get )
That is what I have to work with but I'm too much of a nub to know the best option out of what I have >.< heh. Also if it helps my main opposing army will be Warriors of Chaos
ok things to drop things to get here goes
sisters on dragon, drop or feild on an eagle
get another treeman or 2
lord models use as nobles one as a bsb the other at your leasure but stay away from alter and waywatcher builds
spellweavers, chose one use other as spellsinger scroll caddy or double weaver build, lose unicorn
get more GG units need at least enough to make 1 unit of 20 and 2 units of 10 and thats at least i would get more coz there awsome :
dryads, you wont need that many but hay ho at least you have them if you need them
get a branchwraithe just for the option of taking one when you want to try something differant
wardancers, not great but have good uses against certain armies good for protecting your spellweaver
glade riders, are a waiste of time put them in the stables
wildriders, can be great with certain builds if you ever decide to use them get some more they work better in units of 10
treekin, awsome and 8 is the perfect unit size in a 3k army get more if you can afford to and try 2 units they are incredible
way watchers, not worth the points probably wouldnt use them much but they can have there uses i would feild them in a unit of 10 or 2 units of 5
eagles are only good becouse there a cheep artillary hunter and there not that great at that, they only have 2 attacks and no stomps against artillary so they wont take anything out on for charge though as long as they tie the artillary up for a turn it doesnt matter when they kill it with eagles never go with less than 2 for efficiency take 3 personally warhawks are your better choice for this roll but hey get both i own 2 eagles and 1 unit of 3 warhawks and that does the job fine
and some advice when fighting WOC, take a lvl 4 beastweaver with rhymers harp and scroll put with 20 GG FC and banner of springtide add a BSB to the unit with armour of silvered steel and a luckstone
also take a treeman ancient with cluster and anoyance of netts
as for units treemen, treekin, GG 1 unit of 20 set up as above and 2 units of 10 with muso , possibly 2 units of 8 dryads for flank supports and this is one army where waywatchers can have there uses i would concider 2 units of 5 to 6 or one unit of 7 to 8 there roll to kill chaos knights or take out hell cannon crew if present dont waiste your time with eagles and warhawks here if you do feel the need for a flying warmachine killer put a noble on an eagle with stone crystal mere, helm of the hunt, LA, shield and spear, advice with your GG concentrate fire on WOC supporting units turn your firing efforts on warriors only when in range for strength 4 shots, your treemen and treekin are your anvils dryads supporting flankers pick your targets carefully, units i wouldnt bother with wardancers and wild riders they wont do you any favors against WOC,