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  1. #1
    Member Commissar's Avatar
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    1500 Wood Elf list for tourney.

    1500 Pts - Wood Elves Army

    1 Waywatcher Noble @ 140 Pts
    General; Waywatcher; Longbow
    Hail of Doom Arrow

    1 Spellsinger @ 175 Pts
    Magic Level 2; Lore of Athel Loren; Longbow
    Dispel Scroll
    Deepwood Sphere

    1 Spellsinger @ 175 Pts
    Magic Level 2; Lore of Athel Loren; Longbow
    Staff of Sorcery

    10 Glade Guard @ 120 Pts
    Longbow

    10 Glade Guard @ 120 Pts
    Longbow

    6 Scouts @ 102 Pts
    Longbow

    6 Scouts @ 102 Pts
    Longbow

    10 Eternal Guard @ 120 Pts

    11 Dryads @ 156 Pts

    1 Branch Nymph

    2 Warhawk Riders @ 140 Pts
    Spear; Longbow

    1 Wind Rider
    3 Warhawk

    6 Waywatchers @ 144 Pts
    2ndWeapon; Longbow

    Casting Pool: 6

    Dispel Pool: 4

    Models in Army: 66


    Total Army Cost: 1494

    I am planning on forcing their army to the center by flanking with the scouts, eagles, lord, and waywatchers. Then making a head on attack with the dryads and eternal guard. All the while have the spellsingers move forests and pretty much just hell were ever they can.

    feel free to criticize constructivly and I would like your opinion on the strategy.
    Any suggestions welcome.


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  3. #2
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    Quote Originally Posted by Commissar
    1500 Pts - Wood Elves Army

    1 Waywatcher Noble @ 140 Pts
    General; Waywatcher; Longbow
    Hail of Doom Arrow
    give him dragon tooth arrows for after he uses the hod
    1 Spellsinger @ 175 Pts
    Magic Level 2; Lore of Athel Loren; Longbow
    Dispel Scroll
    Deepwood Sphere
    deepwood sphere is not great at all, instead get calaignor's stave to make other wizard's pay seeing you have little magic defense
    1 Spellsinger @ 175 Pts
    Magic Level 2; Lore of Athel Loren; Longbow
    Staff of Sorcery
    scroll instead
    10 Glade Guard @ 120 Pts
    Longbow

    10 Glade Guard @ 120 Pts
    Longbow
    good
    6 Scouts @ 102 Pts
    Longbow

    6 Scouts @ 102 Pts
    Longbow
    too small to be effective drop one unit, make the other 5 men and get the banner of zenith
    10 Eternal Guard @ 120 Pts
    these guys need SB and a musician
    11 Dryads @ 156 Pts

    1 Branch Nymph
    good
    2 Warhawk Riders @ 140 Pts
    Spear; Longbow

    1 Wind Rider
    3 Warhawk
    ok
    6 Waywatchers @ 144 Pts
    2ndWeapon; Longbow
    with the extra points
    Casting Pool: 6

    Dispel Pool: 4

    Models in Army: 66


    Total Army Cost: 1494

    I am planning on forcing their army to the center by flanking with the scouts, eagles, lord, and waywatchers. Then making a head on attack with the dryads and eternal guard. All the while have the spellsingers move forests and pretty much just hell were ever they can.

    feel free to criticize constructivly and I would like your opinion on the strategy.
    Any suggestions welcome.
    solid list man, you just do not need the scouts and need to bulk up the way watchers and eternal, good luck

  4. #3
    /botnobot/ DavidWC09's Avatar
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    Drop the waywatchers! I love the models and have fielded them a lot, but never seen good results. Actually, I did get good results once. I had two units of ten. 20 arrows with killing blow! That's a lot, but how often are we really gonna do that?

    I say drop them and the noble. Make the noble a BSB with the oaken armour. I've done beautifully with that combo. Your EG become stubborn and your noble has a good chance of staying alive the whole game.

    WIth the points from the WWs, add more EG.

    First, like I already said, WWs don't pay off. Second, you have two units of scouts. You can't count on there being enough places to put two units of scouts, much less three.

    Drop the branch nymph for another dryad. One more wound, two more attacks, and more unit size; instead of just one more attack.

    Drop the wind rider. He's too expensive. With 20" flying you should be shooting at short range anyway.

    Drop the staff for a scroll, like Orkimedes recommends.

    Two units of 8 dryads instead of one unit of 12 if you have the models and can find the points, which you probably can.

    Hope that helped.

  5. #4
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    Actually I liek the Waywatchers. I'd keep them, but I would definetly drop the scouts because they are just taking up points.

    It really depends on how you are going to use the army though. Have you play tested the Scout and Waywatcher combo?

    Personally the Warhawk riders are hard to use and die easily.

    The list looks even more fragile then usual. It will get torn apart by shooting and magic and cavalry....

    I would drop the scouts and think about some Forest Spirits. This list will definetly crumble against dwarves...

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