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bow of loren
banner of the zenith
Glade Gaurd 10
Glade Gaurd 10
Glade riders 6
3 warhawk riders
5 wild riders of kurnous
banner of the dwinling
okay so the standard beare joins the glade riders and the noble and spellweaver join a glade gaurd unit each
so tell me what you think
I like the list but would suggest minor changes.
Make the highborn an alter. The bow of loren lets him shoot with as many attacks as are on his profile. Being an alter gives one more attack. Also, movement 9 is nothing to be trifled with and maximizes having a great weapon.
I don't see the need for a battle standard bearer. Glade Riders shouldn't be in any prolonged combat where they even need to take a break test. I'd take a wardancer noble, or a wild rider one. They kick butt in my experiences. I think you'll get more for your investment out of one of those.
Consider splitting the wardancers into two units of five since you can have four special slots at 2000. If you have two units: more points of attack, more targets for enemy fire means less overall damage, if one unit breaks or is killed then you still have another one, two units can take two different dances if they're in the same combat.
Glade Riders could also be two units for a lot of the same reasons.
Otherwise, I think it's a great list. Lots of diversity in the units.
not a bad list, needs work though, looks as if David and I are running this forum.Originally Posted by hero