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alright guys, after just getting compltely smashed by the high elves im making some drastic changes to my army...
Treeman Ancient- Annoyance, murder of spites 375pts
noble- wardancer kindred,blades of loec 140pts
level 2 spellsinger- dispell scroll, calaingors stave 175pts
10 glade guard
7 wardacners- full command 147pts
7 wardancers- full command joined with noble 147 pts
3 warhawk riders
5 wild riders
so let me have it, tear the **** out of the list and please all comments are awesome i need to win..
EDIT: Totals removed where a wee bit of division reveals per model / item cost. Thanks. --DavidVC04
Last edited by DavidWC09; May 15th, 2006 at 18:32.
I think the heroes are fine.
I'm not sure that 10 GG will accomplish much. I'd drop the scouts for more GG.
I like your special choices. It's my usual setup, too, unless I've got an itch for Treekin. I believe in a full command for wild riders, usually with the warbanner. They need to win combat, otherwise their fear on the charge is pointless. If they attack the right unit, they should be able to win combat and autobreak small enemy units.
A second treeman! Wow. You'll have fun with this list.
There really aren't any glaring deficiencies with it. It'll take some time to learn to play well, but used properly, it can do really well IMO.