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Gw + LA
Bow Of Loren
Helm Of The Hunt
Cluster of Radiants
Glade Guard x10
Glade Guard x10
Glade Riders x5
Wild Riders x6
Mus + Standard
Wardancers x 7
Hey this is my new 2000pt list, i need help with this list as i feel personally it could be better, i just havent figured out how, any comments and help appreciated, thanks again
Last edited by devilsminion; August 13th, 2006 at 22:04.
you have 2 pieces of magical weapons on your Highborn. You can take only one.
I would personally flush the eternal guard for some dryads and warhawk riders althogether. they are slow comared to the other units and will bog down your movement.
You can't take both the biting blade and the bow of loren, just as Wolf Pack said. Both are magic weapons. Instead, take a great weapon. With an 18" charge range, a gw can accomplish a lot, especially when the helm of the hunt is involved.Originally Posted by devilsminionI'd drop the stag for a regular mount and get some spiffier magic items. The Fey Armor ensures that you have a 4+ ward against magic and being a forest spirit provides a ward against mundane. That armor and the dawnspear make for a powerful combo. I like a murder of spites for extra punch.Noble
Wild Rider Kindred
Great StagIf you don't count on magic being important, make her a lvl 1.Spellsinger
Lvl 2 wizard
Dispel ScrollGreat choice.Branchwraith
CoRI like all of it. Including the Glade Riders is a good complement to the Wild Riders.Glade Guard x10
Glage Guard x10
Glade Riders x5
Dryads x 8The war banner would make a difference here. And so would a battle standard bearer. Even putting a cheap EG noble in here would make the unit stubborn. So would a BSB.Eternal Guard x18
Full CommandOkay, I see where you have the Warbanner. It's a good choice, too. Just give the EG a mundane banner in this case.Wild Riders x5
Mus and Standard
War BannerTerrific unit. I just hope the new rules for skirmishers don't nerf it.Wardancers x8
MusicianI don't like waywatchers, though the models themselves are awesome, but the eagle is grand. Myself, I'd drop the WW for another eagle and use the remaining points elsewhere.Waywatchers x5
Your unit choice is really good overall. Even though I disagree with some of the choices, you've selected a good variety of troops.
I have redone my army list above and have some considerations in mind.
First of all my highborn will be used as a cannon . i am gonna be plant him in a forest firing away at strong tooled up units. Although i might keep him with HotH, ive him a GW and use him to aid other units occasionally.
My spellsinger will be using lots of magic as within the first two turns my enemies wizards arent usually alive any more. Giving them a whole 2 dispel dice.
I am still unsure what to do with my eternal guard, even without a noble or bsb i still favour them over treekin. with their 18 attacks (6x3) and static combat resolution of 3, (4 if they outnumber). Treekin have their kills and thats about it.
My noble i am considering making a bsb or wardancer noble, i still dont know which to have, the wild rider noble isnt really needed as my wild riders with their flank charges should autobreak anyway. Which noble do u think i should have.
I cpmletely love my waywatchers, i never used to like the look of them until i tried them in a battle. yesterday in the first two turns of the battle i killed my opponents damsel of the lady and a lord on a hippogryph (the lord NOT the hippo). They survived the entire battle and performed greatly.
Any other ideas????should i really consider dropping eternal guard for treekin
If you keep the eternal guard, then I'd say use the BSB noble. Having them stubborn and rerolling break tests makes a huge difference.
YOu're exactly right about treekin--not much for combat res. Still they do kill things while eternal guard can drop a pile of dice and get very few wounds. It's the stubborness of the EG that I like. They can hold the enemy until you get a flanker involved in the fight.
once again this list has been redone and after all i have said i have swapped eternal guard for treekin anyway, treekin are cheaper for a decent sized unit, cause fear, have the forest spirit rule and a higher AS, if assisted by dryads will most likely auto break the enemy thus needing no higher combat resolution anyway.
please say what you think and help me out more.