one again the dwarves and eleves are at it again. im going to be using my wood elves against a dwarf gun line that gots like 40 thunderers, 2 units of 20 miner, 2 bolt throwers, cannon and grudge thrower and malaki manson hewer. hereoes i have not idea what hes using. since this is a gun line im going to try and get into combat as fast as possible to limit his shooting so this is what i have
Highborn
Alter kindred
great weapon
oaken armor
sheild
aramathine brooch
Noble
Wild Rider kindred
steed
dawnspear
Noble
Wardancer kindred
Moonstone of the hidden ways
branchwraith
murder of spites
annoyance of netlings
20 glade guard in 2 squads
12 drayads
20 eternal guard
7 wild riders
11 wardancers
tree man
basically my tactic is to have my highborn roll up his flank taking on as many warmachines as possible. 5 S 6 attacks is enough to do it. plus having 5+ 3++ 4+++ makes it really hard to get through him. since he has no magic, my ward saves will come in handy
the wild rider noble with wild riders is somewhat of a distaction as well as flank charging and maybe some warmachine killing
wardancer noble will transport first turn, and then charge out next. hoping to target malaki manson cause he is beast, but if not get something in the rear.
branchwraith and drayads will be hard to hit since they are skirmishers, and they are no slouches in combat. they will protect the flank from the miners that will show up
glade guard are there for firing
eternal guard are there to soak up hits and get into combat. the warmachines will definetly be focused on them. sure its and expensive distraction, but it gets the job done
what is a wood elf army without a treeman. sure hes also going to be the target of warmachines but thats why hes going to be hidden in the woods and treesing it up then move farther and farther until he gets close enough, or until my highborn takes out his cannons and bolt throwers. then my treeman can take whatever is thrown at him and get into combat and wreack it.
here is basically my set up. since his is a gun line, its probably going to be box formation.
Wardancers after moonstone DWARVES
highborn Treeman Dryads glade guard Eternal guard glade guard Wild Riders
So what do you think
Highborn
Alter kindred
great weapon
oaken armor
sheild
aramathine brooch
Noble
Wild Rider kindred
steed
dawnspear
Noble
Wardancer kindred
Moonstone of the hidden ways
branchwraith
murder of spites
annoyance of netlings
20 glade guard in 2 squads
12 drayads
20 eternal guard
7 wild riders
11 wardancers
tree man
basically my tactic is to have my highborn roll up his flank taking on as many warmachines as possible. 5 S 6 attacks is enough to do it. plus having 5+ 3++ 4+++ makes it really hard to get through him. since he has no magic, my ward saves will come in handy
the wild rider noble with wild riders is somewhat of a distaction as well as flank charging and maybe some warmachine killing
wardancer noble will transport first turn, and then charge out next. hoping to target malaki manson cause he is beast, but if not get something in the rear.
branchwraith and drayads will be hard to hit since they are skirmishers, and they are no slouches in combat. they will protect the flank from the miners that will show up
glade guard are there for firing
eternal guard are there to soak up hits and get into combat. the warmachines will definetly be focused on them. sure its and expensive distraction, but it gets the job done
what is a wood elf army without a treeman. sure hes also going to be the target of warmachines but thats why hes going to be hidden in the woods and treesing it up then move farther and farther until he gets close enough, or until my highborn takes out his cannons and bolt throwers. then my treeman can take whatever is thrown at him and get into combat and wreack it.
here is basically my set up. since his is a gun line, its probably going to be box formation.
Wardancers after moonstone DWARVES
highborn Treeman Dryads glade guard Eternal guard glade guard Wild Riders
So what do you think