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Do Dragon mount gets the benefit from Annoyance of Netling?
Also, I need some great help against a Khorne army that's supposely "unbeatable" in my local area. He's been in every Hall of Heroes tournament and he's rarely lost a game, and never loses game in local store for leisure gaming.
His list consists of:
Khorne Lord on Dragon w/ Gaze of the Gods (4+ Wards), Sword of Might (S6) -- so this beast has 12 attacks of strengh 6 at weapon skill 6 and 8.
Khorne knight (not chosen) x 10 w/ Banner of Wrath (never loses Frenzy and reroll break test)
Khorne Chariot x 5
Chaos Furies x 6
His basic strategy is to move everything up in a brick wall formation, so there is really no chance to flank. I've tried drawing the chariots into terrains but that means sacrificing units to achieve this. There is also no way I could take on his Lord on Dragon, even Treeman will succumb in one turn of combat -- 12 strengh 6 attacks is just too much. The Chaos Furies are really annoying too, a unit of them can kill just anything in the Wood Elves army except Treekin and Treeman. Shooting them down isn't an option too since they are Skirmishers so you'll have to be hitting them on 5+ at long range. Normally, you would only get one turn of shooting before his Dragon decend on you on the second turn .. and the rest of his army on the 3rd (the latest).
Anyone got any good strategy to counter this army? I don't have my hopes up since his army hasnt been beaten in regular gaming nights, so he just stopped bringing them to the store altogether.
there's a reason his army isn't beaten - it's total cheese and harder than it should be. He must get his grins from winning and not playing.
Really the only way to beat cheese, is get lucky, he gets unlucky or match it with more cheese.
Take 2 treemen and a Highborn on Dragon. Annoyance of Netlings doesn't work on the dragon, but it does for a challenge vs your Highborn (he can hit your dragon regular, but the Highborn only on 6's) Use the Dawnspear and his dragon can only hit your dragon on 5's. You can shoot the chariots, if you bait with glade riders, your treekin or even dryads can take chariots down. Knights - the same thing, they need to be baited and then flanked. Kill two and they can't hit back ~ Treekin should crunch them.
But really - that's just a crappy army to play. It shouldn't be fun to play or play against - so why would you want to play him? That's not a fun way to play warhammer in my opinion.
Well in casual games try placing terrain down in the way proscribed by the BRB. This means you'll have a minimum of three to four sets of Forest terrain (with free forest) depending on whether you place second or first.
Play to the strengths of the Wood Elf army against him, use the forest to cut off his options for moving as a cohesive force (which can be done with Treesinging or even proper placement during setup), and use hit and run tactics. Lead his dragon around by the nose with a Great Eagle, use the no armor save arrows with the multishot no penalty bow to take down the knights, hide in the woods and remember that he can't use his flight speed to charge into woods. Or if you are feeling mean run a forest spirit army led by Drycha and keep teleporting around the board.
Or use a Treeman Ancient with the Annoyance of Netling then Bears Anger him for some good ol' chariot smashing. Use large groups of Dryads to tie down the Dragon and render it useless until you have demolished the rest of the army and can trunn all attention on the dragon and rider.
Break up his brick wall with baiting units of fast cav as has been suggested. There are ways to take this list down without resorting to cheese yourself. Be the smarter and better (in character) general.
Do not question the dice gods for their wrath is swift and terrible.
This all looks like sound advice, except for the fact that Bear's Anger won't work on the Treeman Ancient - it is limited to US 1 models (characters on foot).
Baiting & Fleeing with glade riders will take you a long way against this force - it's tough for him to move as a wall if you pull a few of his units out of position.
Baiting and Fleeing does not work, it's tried and failed.
The twin-headed dragon and its 2 breath weapon will decimate an entire unit of 5 Glade Rider in one turn... if not, the Dragon will run it down on the next.
Also, Treesinging... and any other odd spells will not even cast against this army. It has 9 dispel dices....
I don't understand how it fails - if you put a unit close enough, he has to charge them. With a 3D6 flee, he has almost no chance of catching you if you position it right.
Bait and Flee is a tried-and-true tactic vs. Frenzied units, and Glade Riders are some of the best at it. When you say it "doesn't work" what do you mean? What has happened?
It means, when you play on a 4x4 table.. with a Dragon that can fly 20".. there is no way you can outrun a Dragon that's sitting smack somewhere in the middle. .. a Dragon that's sitting right NEXT to you after you survived a barrage of 2 breath weapons.
As long as you're playing a 2000pt battle on a 4x4 table, you'll always be at a disadvantage with Wood Elves. Our units need room to maneuver. On a standard 6x4 table there's plenty of room, but against fast units on a small table, there's little you can do.
are you sure you're playing Warhammer?
I agree with Cyric - this is madness!
Like I said, when it comes down to it, you have to fight cheese with extra Cheese. Basically your tournament leaders have created an enviroment for certain armies to be really good and handicap other armies. If you're dying to beat this guy with Wood Elves (the new HE armybook can make a list even better (star dragon, lion chariots, etc) then I would go for the Highborn on dragon, with 2 treemen, it's no more stupid than his list and should be able to smash and break him easily. I would still bait his knights and hit them in the flank (they'll die and be run down - lose their banner and then they're just ldship 8 tin cans if they can rally) Your dragon and noble should be able to take his (especially after strangle rooting him or flanking him with a treeman. Strangleroot and tree singing will munch his chariots up. Chariots that charge into trees take d6 hits (if their khorne chariots - they have to charge the guys in the trees and kill themselves) If you're not playing with trees on your unsually small table, then I would find a different army to play or find a different place to play - because just thinking about this is making me sick. It's a disgrace to the game (which is supposed to be fun)
Yes, I admit.. I am dying to beat this guy :rofl .. just because he's like the top 5 of my local area's HoH board. Everyone in the store aim to beat his 2k Khorne army but no one has succeed (except in small point games), it's like a final destination for everyone in the store If we beat this guy, we can uninstall Warhammer and get on with our daily life. (okay that was over exaggerated )
Back to topic.. how is a Treeman going to hold up against his Dragon in a round of combat? 6 Magical S6 attacks + 6 Dragon S6 attacks that hits on 3+.