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Hi guys I'm getting into WH and I looked at the list of armies and I found that the WE matches the way I like to play.
That is being very maneuverable, keeping the enemy confused, laying traps and being altogether unpredictable.
The thing is I'm just not sure if I should go with the WE as my first army. Normally it takes practice to be the frail and maneuverable type for alot of games.
So what do you think? Are the WE noob friendly? Is it really hard being a WE player?
How effective is the tree singing ability? (how often does it get dispelled and how well does it ruin your enemies game plan?)
Well, first I have to say that (despite the wisdom offered by the Constitution of the United States of America) not all "noobs" are created equal. That is, there are no hard-and-fast rules for what makes the easiest time for new players. It mostly comes down to which armies a new player is drawn to. In your case, it sounds like Wood Elves are a good fit for you.
It mostly comes down to tactics that make sense to you, but yes - there may well be a string of losses at the beginning until you get used to it. However, this is true for most lists. Like any other army, Wood Elves have their set of tricks to be learned and pitfalls to avoid. Once you get those figured out, you'll be all set. Reading forums and tacticas will help vastly, but it will still probably take some time to get used to.
In the end, if Wood Elves are the army that appeals to you most, I'd go with it even if it took a lot of hard work to master. Playing an army that you think is cool will net you vastly more enjoyment than playing the army that you think is most likely to win games.Tree Singing, in my experience, works pretty rarely. Mustering a strong enough magic pool to combat even the most basic dispell pool is no small feat for the Wood Elves. Even so, the mere threat of Tree Singing is sometimes enough to throw a wrench into your opponent's game plan - dispell dice are not a sure thing and he'll run out of scrolls eventually. I've found a few Tree Singing attempts each turn (even failed ones) are usually enough to make your opponent think of any woods on the table as enemy units. If you can make him lose his nerve in this way, the game gets easier for you.How effective is the tree singing ability? (how often does it get dispelled and how well does it ruin your enemies game plan?)
To treesinging: I personally don't put points into trying to make my army magic heavy. That said, I always have a mage or somesort to provide dispell scrolls / dispell dice. I always attempt treesinging because every once in a while you may pull it off or get double 6's. I think it is a lot easier for WE to make an army with a bit of magic defense than trying to go all out with magic. It is a nice way to damage enemy troops in your forest though. If you want to make treesinging part of your stategy I would suggest using Calagor's Stave along with maybe ~2 spellsingers. If you have a treeman you get it as a bound spell as well. If you are casting it ~4 times a turn you are bound to make some head way with most armies.
To Noob-ness: WE has been my first and only army. It has been great fun and not too hard to figure things out. I've had great opponents who didn't mind helping me learn the rules (even if I read the entire rule book, it is different 'in game'). Also, like you, I love the WE theme and idea. So I would agree with Cyric, if you like the WE models and style then you would play with them; you'll pick up how to play as you start playing games. :C
Armies: Wood Elves, High Elves
Warbands Campaign 07: 1st
San Antonio Alamo GT
Ok, I have played about 6 different armies. My favorite is lizardmen. Second is Wood Elves and third probably Dwarves.
Wood Elves are difficult to play as a noob, not because they are difficult to play, but rather because you can't easily mimic what you see your opponents do. You are a guerilla force where most races use blocks of troops and advance quickly like summo wrestlers. Your filled with special rules all of which take time to master and are distinct from how other armies play. You lack ranks and your attacks must be coordinated carefully in ways other armies don't necessarily need to deal with.
That being said, it is a great army for someone a bit more strategic and tactical. The margin for error is slim. You must become a master of deployment and terrain early.
Now. . . as for treesinging. Setting up the table and initial deployment are more impactful. The key to getting tree singling off is to have plenty of other things for your opponent to consider dispelling.
Depends on how merciful your opponent is. If he's willing to botch some tactics in the first few games, you should learn the ropes pretty quickly.
I've only lost a few games with WEs, and my first were wins. I versed myself in the GW Tacticae. Good articles, they are. They're really only primers, but they do the job well, especially when you're starting.
If you can think and adapt tactics quickly, WEs are a good choice. We have the most unique tactics in the game.
Treesing is a subtle ally. If you can get it off, then you can really irritate your opponent by placing his infantry out of the game for a few turns, allowing you to pick off his entire army piecemeal (well, not really, but it helps). Get some practise in, even play against yourself (it works better than people think).
As others have said, I think it's really important that you pick an army that speaks to you personally, one that you think is cool. Worry about other factors later. If you pick an army because you intend to win heaps with it, then when that falls through, there's no fun to be had. If you pick an army because you like the character of it, and the WAY it plays, then you'll be able to enjoy all your games, even the losses. It took me a long time to work this out, but I'm finally starting to get it through my thick head.
In terms of noob friendliness, again, if you're interested in the army then you'll be more inclined to put the effort into learning to play an army properly, and will be less impatient. Of course, patience is useful regardless of the army you play, as you'll probably lose your first few games unless you've got a knack for the game from the get-go. And really, it makes much more sense to pick an army that you're going to enjoy, even if you lose your first 10 games, than an army that you may win with straight away, but be bored with after 20 games....
Definately play what you like. Understand in terms of "tactics" the wood elves most resemble guerilla warfare with hit and run tactics, avoidance and careful selection of targets. They snipe accurately but lack the extreme firepower of other armies which is replaced by a phenomenal ability to navigate terrain both woods and other (as heavily skirmishing).
If you like that style, go for it! Just realize early on you have to do things a bit differently and read tactica. Somewhere, I have one I wrote.
Mirage Arcana Podcast
The "A Smart Player Will..." theory is a complete paradox. If we make an assumption that everything we do is outsmarted, then theoretically we can never win.
Thanks alot guys.
I'm sad to hear that tree singing gets dispelle alot unless you put alot of points into it (did I understand correctly?)
But yeh I'll go for the WE then. I'll probably make a new thread soon about the type of WE army I'm going to play.
Right now I'm leaning more towards a Specialised and fast army which means alot of Wardancers, Waywatchers (my favorites that killing blow ability looks juicy especially if I can march block my targets.), Warhawk riders and Wild Riders. My troop choices will most likely going to be be Glade guard and Dryads.
once again thanks ^^
For me, when i started WE, my first 5 games resulted in losses, as i listened to much to how people were sayin i should play my WE's.
I got hold of different units, and used them in different ways and its worked great.
I find Tree Singing is always a useful spell, as i was able to use it to get my treeman into combat turn 1. I did have to use 3 wizards to achieve this but it guess it was lucky. (Put my treeman in the bonus wood i got.)
The reason why i find tree singing gets dispelled so much is becaue my oppenants are scared of it.
Sunday 20th July Wood Elves vs. Brettonians
Mission: Flank Attack (Brettonians attacking)
Score: Wood Elves - 4181
Brettonians - 0