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I'm considering alternatives to an Eagle in hunting warmachines, but I quite can't think of anything else. Our other birds of prey are too vulnerable and costly to take into battlefield in such small battles, and I prefer the beautiful dances of Wardancers to the speed and burning spirit of Wild Riders in this case.
Last edited by Leafwalker; April 3rd, 2008 at 21:33.
Warhawks are quite good, and so are scouts and waywatchers. Alters can do the job, but there are better ways to use alter kindreds. Glade Riders, too.
Eagles aren't always the best thing for fighting warmachines because of their limited number of attacks. Sometimes, they just whiff their to hit or wound rolls and end up losing and flying away.
Waywatchers are my personal favorite. You can shoot with killing blow as you approach the machine and then charge in with 2 attacks per model.;Y
Wood Elves Record (since i started counting)
Below 1000pts: 1-0-0
1000 - 1999pts: 5-2-2
Above 2000pts: 7-1-0
DavidVC04 actually already said it, scouts, waywatchers and wind riders.I think the best are the waywatchers, with theire double attacks and the killing blow on short range.
How about the standard Alter Noble?
Helm of the Hunt
Hail of Doom Arrow
Add shield and/or armour as you see fit. (Shield for protection against shooting, I know he can't use it with his greatweapon).
The Hail of Doom Arrow will have a decent chance of eliminating a warmachine crew, or at least reducing it to firing every other turn. After that you can follow up by attacking with the Alter in melee combat. And once you're done with warmachines, he can add a couple of CR points to other combats. He's highly mobile, so he can get places larger units can't, too. Only problem is that he's pretty easy to kill, so this is all probably best used against opponents with minimal shooting/magic.
I like to use my Alter to kill off warmachines, though I always run him near some other units so he isn't caught out in the open. The only problem I can see with WW is that the enemy is going to get a nice close shot off at your unit which is small weak and expensive. That, and when shooting at warmachines, you can hit the machine instead of the crew depending on the dice roll. If war hawks are also too expensive I would try out an alter, as long as you are going to field 2 characters anyways.
Armies: Wood Elves, High Elves
Warbands Campaign 07: 1st
San Antonio Alamo GT