Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
To the experts what are your opinions on taking two treemen into battle. Just as two rare choices, or 1 a ancient and the other rare? DO you think they would do alot of damage and if you would field them how would you use them?
I played a 2500 point league game on Sunday against Ogres. My list had 2 treemen. I used them to strangle root ogres and used them to make the ogres want to charge other units. It worked well. I teamed them up and the moved to where they where needed. I did not engage them with his unit that had his general. The fact that I had to bound spells for tree singing was a bonus
Why use science and education when ignorance and superstition will work just as well.
I commonly run an Ancient (Cluster of Radiants, Annoyance of Nettlings) and a normal treeman. stick them on a flank together and they team up to destroy units. if there's a wood on that flank, they can jump in and treesurf up the board.
To go even beardier, put a unit of wardancers on the same flank with a noble as the BSB in it. Give the noble a great weapon, hail of doom arrow and helm of the hunt. you now have a wardancer unit that gets a stand and shoot reaction, a hard hitting BSB, and two stubborn treemen that re-roll break tests!!!! Bash aside their flank, roll up the rest of their line!!!
Main weakness to this though (theres always one...) is that this is very expensive, and warmachine based armies (dang dwarves) can kill treemen pretty quick. just look after them, strangle all day if you dont want to get into combat with something.
Lastly You can stand and shoot with the Strangle root attack. There's a lot of debate over this, people say it isnt a shooting attack, but it states clearly that it is a specialised shooting attack. the roots also count as magical (Forest spirit rules - all attacks, melee or ranged, count as magical) People dont like treemen, so they will say its garbage, its cheese, etc. Ignore this. "Cheese" is nothing more than playing to the strengths of your army. Stand-and-strangle was allowed at a gw run tournament, so that should be proof enough.
Some good advice here so far. Concerning the BSB though, the setup with the wardancers is good, but he can't have a great weapon, and doesn't have a bow to shoot the hail of doom arrow with as he loses his regular bow. So you can't have that setup.
I have never run two treemen together just to avoid the sneers, but I can see where it would be really powerful.
I just checked that, darn BSB rules (you can obviously tell i dont use them often) but you could always just give him the spear of twilight for character hunting.
The BSB beaing near the treemen is the main point of that tactic though, the +1 res for wardancers is just a bonus
I have no problem with a noble in the wardancers. What I was saying is that the way you have him setup is not legal. The BSB can't have a great weapon, and if taking the HoDA, you need to give him a magical bow to shoot it with. So either you have to take away the Battle Standard, or change his items.
SO should i get another unit of glade guard archers or another treeman. I already have 1 unit of each. but i like to get into battle and make some noise but i know alot of people like 2 units of archers
I run a 1 treeman army, and I tend to use him as a distraction. Him being a very big distraction.
He either harrases my oppenants in the flank and they targett him, while my other troops desimate his army, of i do the opposite with my treeman dessimating units and wild riders annoyting the flank.
Having 2 treemen is good because your oppenants would be really worried as they can desimate units.
It mainly depends on what you want him to do. I would suggest try out one treeman with the tactics mentioned here.
Or if you want have two running around.
But they are a very big warning sign for your oppenant. Mainly because they can dessimate other large targets.
Sunday 20th July Wood Elves vs. Brettonians
Mission: Flank Attack (Brettonians attacking)
Score: Wood Elves - 4181
Brettonians - 0
Duly noted. however...
You could always take asyendi's bane to give you the ability to shoot the hail of doom, although you are technically taking a longbow for +10pts. The oaken armor would likely be a better choice for its straight survivability.
(Gives silent praise to LO's wood elf tactica for BSB uses, but does not mention this to anyone :ninja3
Rep for pplz hoo are smarterer than me and don't read upside down:rofl