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Looks like I will enter my first tourney at my local store. Since I can't proxy everything I will have to use my EG. What is an or "the" optimal configuration?
We are talking 1800 pts. I will have a Treeman and the standard core units (GG, GR, and Dryads) Hero wise I would like an Alter, scroll caddy, and whatever goes with the EG.
Looking at the book, it looks like I want a noble in the unit, probably as the BSB.
I was also thinking about giving him the 100 pt banner that makes the unit cause fear and gives magic resistance.
Possible opponents in the tourney could be HE, DE, Empire, Lizardmen, Dwarves, VC, Daemons, Chaos, maybe Skaven or Beastmen and possible Brets. (so I guess everything )
I have only been playing a couple months and have had no real interest in the EG as I preferred to go with a more skirmishing, Fast Cav, shooting army. Maybe I will be pleasantly surprised.
Thanks in advance for any tips, insight, or advice.
Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.
EG are usually best used with a Highborn leading the army, but if you can't make points otherwise you'll have to stick with them.
Magic banners on your BSB leaves it with next to no protection, just make him BSB and give him the Oaken Armour. This though makes for an expensive unit.
You're best off taking an army type you normally play with, you don't want to go into a tournament with an army list you've not played with before.
As I kissed her goodbye, I said, 'All beauty must die'...
If you have to use the EG you do want the BSB with them. If you give him the banner, then you can also give him the netlings spite for some protection. Otherwise, I agree that the oaken armour is really good on him. When building an EG force, I like to concentrate on combat. Treekin, Treeman, wardancers and wild riders are our combat units so they are good choices to go with a BSB.
I am right 94% of the time, why worry about the other 3%.
I have used a small unit of EG with some success. you are right to place a noble in the unit, but I wouldn't nessisarily go with the BSB. Having a noble/highborn in the unit with the amber pendant can work pretty good for taking a charge, or in subsiquent rounds of combat after you charge. The big thing about a non-bsb character is that you can equip a Great weapon for high STR attacks, wich the unit sorely lacks. The GW combined with the amber pendant is a good combination to boot. Alternativly, a highborn with the rymers harp is a big asset aswell, as a 5+ ward save on this (likely) expensive unit can work out favorably.
You also have to consider how you want to field them. Most people will tell you to bring alot and put them 5 wide for max static combat res. I don't like that much myself as the unit is never really going to be that powerful, and to spend that kind of points doesn't make alot of sense to me. I like the 7 wide with 2 ranks and a few extra for casualties (between 14 and 16). I'll only use them to target weak (ushually core) troops , since str 3 is pretty poor and their low T and armour makes them die easily.
It really depends on how you want to use them, if you want the unit to be the focal point of your army, or if you just want to field them because you have too. Keeping them cheap means you can play your normal style, but the unit might just be free VP for your opponent. Focus on making them the best they can be, and you will have to seriously adjust your tactics to compensate for them.
Good luck, tournament plannign is always so much fun =D
I agree with SirKently on this one, having the bsb in the unit gives it some extra staying power so the other combat units can come flank, and with the banner you won't have to worry about fear on an outweighing opponent (eg. VC and DoC).
At low points I usually run two units of 8 dryads on either side of it to help with some flanking and with some str 4 attacks.