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If we choose the 4+ ward save dance it is only ONE ward save of 4+ correct? Not a 6+ and a 4+?
Secondly, lets say I have a forest set up with my wardancers on one side of the forest and a ranked unit on the other side. My unit of wardancers has one model sticking out that can see the chaos warriors.... Can my wardancers charge his chaos warriors since they are skirmishers? I remember seeign something that showed how skirmishers can run around stuff to charge provided a model in the unit could see the unit it was chargging but I couldn't find it in the lrb. If this is technically possible is it considered being an asshole to do something like this? I was going to charge my opponent but he was like I guess you could if you want to play like THAT.. I agreed with him that thats being a lil... rulebookey.
What if the piece of scnerey that was between us was a house? Obviously I can't move through the house so I would go around it. Provided the movement is there, how many models need to be within charge range to be able to make it a successfull charge?
I am right 94% of the time, why worry about the other 3%.
For skirmishers, when charging, any model that does not have enough movement to reach the enemy unit (after going around the house in this case) is placed in the rear ranks when ranking up to fight. As long as one model can make it, there can be combat, even if its just one guy in the front row on your side.
If the unit is not squirmishers, the entire unit will need to wheel around the house in order to reach the enemy