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Its a cool model, but overpriced
If I have wild riders, its the first model i go for
I get it depending on my opponent
A noble on a elven steed is far better points wise
I'd rather mount my hero on a great eagle
Heroes should stay on the ground, they work better that way
What do people think?
I usually take one, but not always on a Highborn, sometimes just on a noble.
The reason being is that b/w the noble and the stag you get double the strength five attacks on the charge you would have normally, which increases the chance of your wild riders being able to see a second round or simply break the thing on a charge.
Additionally, it acts like a treekin when it has not charged; which is quite good. Tho, it is not as efficient with it's fury of Kurnous rules as an elven steed (only 1.5x regular attacks instead of 2x regular attacks). And in fact, it's probably not as efficient overall given the size of its base etc.
But, by the time I'm sticking a character in a unit like that at all, I'm not expecting it to be efficient, I want it to hit hard.
So there's not one correct way to field it; but I'd say once you're putting a 100+ point character in a unit, make him as worthwhile as you can.
(on a side note, I have found HB w/ Dawnspear on GS can synergize interestingly with Treekin. Especially if you take the moonstone. )
I voted for the steed option, but none of the options really accurately capture how I feel about this.
Wild Rider nobles/Highborns are usually a waste of points. There is one specific exception to this: The defensively tooled Wild Rider highborn that hunts down characters (particularly lone or monstrous characters), engages them in a challenge, and then wins combat backed by the SCR provided by the wild rider unit he is with.
The problem with the stag is that he is a HUGE liability for this strategy. The enemy can circumvent just about all of the highborn's defenses by just attacking the stag. As the goal is to win through SCR, you are allowing your opponent to pile up a ton of combat res through wounds and overkill on the stag. Worse yet, if you actually manage to survive the combat you are stuck with a highborn on foot in your wild rider unit.
So yes, taking a wild rider highborn is a good choice in certain specific circumstances... but never with a great stag, which not only costs more points but actively invalidates the entire strategy behind the highborn. I wouldn't take the stag if it gave me an extra 50 points free for taking it instead of costing 50 points! Ok, well maybe that is a slight exaggeration
Lol! Yeah, that makes sense too. I've actually only ever stuck the highborn in a unit of Treekin. He had the Stone of Crystal Mere or alternatively the Fimbulwinter shard and the Dawnspear, which kept the stag alive.
If I'm ever going to be counting on my wild Riders to do something when they charge, I do noble+stag+Dawnspear or something. On account I've seen the wiff all five attacks way too many times for comfort.
But usually I just run the stripped down to 130-156 point units and take several of them.
Great stags are fun for friendly games, but aren't the best choice for competitive lists for the most part. I can see where they can prove advantageous, but the situations are too few and far between to rely on them.
I am right 94% of the time, why worry about the other 3%.
Until they make them US1 like all the Chaos steeds, they are a liability. Having said that, I do have one and another staglike mount from another line of minis, so I must like them.
As sirkently stated, they are more for fun games.
Stone of crystal mere would help them survive though. having some str 5 shots in there on the second turn won't hurt. But if you get into a challenge, keeping the stag alive is the main problem.