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Im getting the Wood Elf Box Set and the Army Book for Xmas. I want to make a mainly shooting force so I need to know what works etc. The main fantasy players here are orges, dwarfs and empire. Thanks
Unless you're planning on converting one of the Glade Riders, you will need to purchase a hero. You'll also need to buy a special choice or rare choice depending on what you want to field. For an army that is more oriented towards shooting, Waywatchers are a good choice. Warhawk Riders are also a solid choice. If you find yourself lacking in Close Combat, you can always try Wardancers or Tree Kin.
Space Wolves 12-1
Wood Elves 1-2
I would add in next the great weapon wielding character. Also a box of wardancers as they work well in almost any list.
I am right 94% of the time, why worry about the other 3%.
Ogres can be pretty easy with archery as their relatively low armour and smallish unit size means their bulk can be whittled away.
Empire and Dwarves like their machinery though, and having something that can get to their lines quickly or strike from behind is incredibly useful.
For units of ranged attackers moving a nice forest in front of them is usually a pleasant respite, a Spellsinger or Branch Wraith can be rather handy at that point.
You may want to browse through the tactica and see if anything in particular catches your eye or suits your style.
I would also consider a great eagle that can work together with your alter (alter kindred on foot with great weapon, helm of the hunt and hail of doom arrow) go warmachine hunting or just march block
This is what I would get:
Wardancers (as SirKently recommends)
Noble on foot/w great weapon (alters are VERY good)
great eagle (or maybe 3 warhawks since they´ve got longbows)
and you need a caster to (i usually use just a nice glade rider or dryad for this but well....)
You should indeed pick up a noble w/ great weapon for the alter builds (those are the better ones in my opinion, check out the tactica for the details).
Than I wouldn't go for warhawks right aways, since they are expensive (talking money here). And they aren't that point effective before you get the hang of the army.
Take a look at some of the armylists around here for 1000pts games, and check out the tactica for the special and rare choices. That should give you a decent idea of how the army works!
Oh I think that wardancers are ALWAYS a good choice in a WE army, since they have some nifty dances and special rules! (as sirKently stated before)
For the caster, just take a dryad, dress her/ him up nicely (extra spite on the base, more branches) and call it a branchwraith! That will get you a simple caster that does supply you with some extra Dispel dice!
PS: have you played fantasy before or are you completely new to this type of warhammer?
Thanks for all the replies, I picked up some Waywatchers, a Spellsinger and a Lord with Bow. This is going to be my first Fantasy Army and I was looking for a challenge so to speak so i picked Wood Elves. I was told from my local shop their the Grey Knights of Fantasy. I'm going to pick up some Glade Riders as a next buy will this be good for a shooty force ?
Glade Riders are a pretty standard unit... its fast, and has shooting! Since its fast cav, you can shoot at full strenght in two directions (forward and backward) and you have one or two shooters in you flanks, depending on how many ranks you have (presuming not more than 2).
I think GR are good for keeping the enemy busy, and than rear charge them when another unit (like dryads) has arrived. GR are great in a fast list, and good in a shooting list. I do find them a bit expensive for their combat ability's but thats probably true for the whole elve part of the WE... (except for the War dancers).
I don't know what type of army you are going to play, but from my experience one unit of GR in a 1000pts shooting list is good enough. And since you already have some GR from the armybox.... If you are going for the faster list, than its always a good unit to buy
if you get one box of glade riders, you then have 16 glade riders [8from box and 8 from the army box you bought]. Give the 10 Glade riders bows. Convert the other 6 of them into Wildriders by cutting off their arrowheads and only give them spears + swords etc. [try to give them different type heads etc, paint glade riders green and wild riders red'y browns or something to distinguish].
Now you have 2 units of 5 Glade Rider and 1 unit of 6 Wildrider <with standard, musician and champion>
3 quality units
- Wood Elves + Orcs & Goblins since 2009 -