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what are people's thoughts on an all tree army or an all forest spirit army
from what ive seen in batreps and tacticas this combo can be very deadly
Well, all forest spirit armies can work. Though not being able to flee makes thing very difficult against certain kinds of armies.
They're usually fielded with a TON of Dryads, or alternatively Drycha in a teleporting Treekin unit (which makes the treekin quite useful).
My experience is that this can work very well, but it does lack some tactical variety. For example, if you end up fighting sword masters of hoath, without archers you're left with little recourse but to charge them which you really don't want to be doing.
Other armies that the spirit list struggles against are cavalry armies that charge a really long way. You can't flee, and, being skirmishers, you're the one that has to rank up the the charging unit which allows them to angle their combat so they can perpetually over-run into more of your army.
Of course, one way to handle this is to take treesinging and surf a treeman around stranglerooting what you can't kill while trying to pin their cavalry with a treeman. It can be done, but it's a bit more of an uphill battle than if you had taken waywatchers or a High Born Alter with the Bow of Loren and Arcane Bodkins.
I'd either take a Treeman Ancient with two singers and a BSB or the Drycha with one or two glamour weave kins with calaingor's and the deep wood sphere respectively. I've had some really great games with Drycha. Her teleport ability can be invaluable.
I've actually moved away from nearly pure forest spirit lists into balanced lists. However, I love forest spirits, so sort of the way I satisfy my tree-craze is to take alot of Dryads in my core with supportive shooting and wardancers. (I converted my war dancers to be turning into tree thingies). Really, a forest spirit army is just a combat wood elven list, and ignoring the merits of wardancers in that sort of list is tragic.
from what ive seen in the other army books it seems that all the armies have more than a few ways of killing your trees...i actually think that im going for a more balanced list but im going to use trees in my rare and part of my special (wardancers for the rest or a group of eagles)
I'm confused. But okay!
if you think about it almost everyone can get flaming attacks somehow and with artillery you can talke out the tough stuff, and the trees dont have the best saves out there (5+ ward isnt as good as you think because magical attacks ignore ward saves (from what ive read or at least interpreted)
Haha! Well, then don't play all forest spirits. Bear in mind, I don't play a spirit list either.
I don't think I ever said the ward was useful. I think of it as more of a free perk. The usefulness of Dryads is that they're s4 t4 skirmishers with two attacks who cause fear. There's a tactica written on them actually.
But yeah, It's my own opinion, but I happen to think treekin are not very useufl outside of a Drycha list, and even in that list, there's a good argument for using Dryads instead.
So regarding your question: No the forest spirit list isn't for you.
Just to clearify: Ward saves are normally NOT ignored when attacked by magic (attacks/ missiles). The ward saves of the Forest spirits are if they get attacked by magic, because thats part of the forest spirit rule. Ow and watch out, magic weapons counts as magic attacks. So if some here with an a magical bow shoots at you, thats considered magic missile!
about the treekin, I must agree with Gnomish on that one... they are only playable options when you field Drycha, and even then dryads (or treeman) do better! This of course is how I see them... there are other players who swear by them
yeah my bad on that i didnt have my books in front of me
i do like the idea of having instead of a group of tree kin 2 more 12 man squads of dryads, you would save $$ in the long run too (a better $-fig ratio) its just that more for the enemy to kill and to annoy them with