Welcome to Librarium Online!
I had a tournament last Saturday, and in the couse of the third game, I used Tree Singing to 'wheel' a woods terrain feater into the way of my TGA to block line of site from some ballistae.
In reading the rules the tree singing, the verbatim is: "The spell makes the cho9sen wood move D3 + 1" inches in a direction nominated by the caster before rolling."
My opponent griped about it afterwards on his forums. I figure a 'wheel' is a direction in that I choose to move this corner of the woods in this direction while this part of the woods stays stationary.
The spell moves the entire wood in a chosen direction, not just a corner of it. I think wheeling is streaching the rules a bit. That's just my opnion after re-reading the spell. Were you trying to circumvent another piece of terrain?
What was the situation? Why did you wheel it instaed of moving it normally?
Yep, it moves the whole woods, not just a piece of it.
I am right 94% of the time, why worry about the other 3%.
It makes the woods move D3+1" in a chosen direction. Wheeling isn't a direction?
I wouldn't consider terrain to be in the same catagory as units and wheeling is a term/tactic for units, so I would say no for the sake of friendliness. I wouldn't say its illegal, but I do think it is using vague instructions to your advantage.
Wheeling is moving along an arc. The only direction is all the little points that make up that arc. Your final, intended destination is just one more direction that is one more little point along that arc.
I would argue that my 'direction' was counterclockwise.
We're just arguing semantics here.
a. The distance-independent relationship between two points in space that specifies the angular position of either with respect to the other; the relationship by which the alignment or orientation of any position with respect to any other position is established.
b. A position to which motion or another position is referred.
c. A line leading to a place or point.
d. The line or course along which a person or thing moves.
David brings a great point which I think is the finishing counter-argument. "Wheeling" is moving an edge of an object along many points in an arc which means you are moving in multiple directions. The above definition of direction states that a direction is an alignment between two points, not many points along the same arc.
Simply, you move in many multiple directions when you wheel when the rules specifically state that you move in a single direction.
Now I have no problem if you warn an opponent beforehand and they have no issue with it... But when he is not O.K. with you slightly bending the rules then why would you do it anyway?