Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I been playing a lot latley and really enjoying the new rules. High elves are once again really scary and im not gonna complain about them because at this moment I cant really beat them, never could really, they just wipe me clean nearly everygame. My complaint now is against big scary units.
Hydras and Dragons are running me over. Ive been playing high elves at around 3000 points and usualy see two dragons on the field. Ive also been playing against dark elves and been seeing a couple hydras along with their characters riding dragons.
Quite Frankly, I have nothing in my army to stand up to this sort of trickery, the hydras and dragons simply point and click, breath fire on me, then attack me, all of my guys die, then they crush whats left.
My only defense is treekin for they are the only ones who have enough wounds left to smash back. The treeman works for a lot bit but he fails to the flaming.
Any tips or tricks or thoughts?
yeah I guess WE are not the best anti-dragon/hydra armies, when I think of what they have. Maybe if you bring Orion as your general or put a lord on a Forest Dragon but that's not usually a good option point wise.
1 idea that you could use is Lore of the Beasts. For 250 pts you could potentially have a great fire dragon running round. Good untill its dispelled and you have a very squishy spellweaver sitting out in the open.
Actually, if a wizard who transforms is within a unit, he stays within the unit as a dragon =D
However, we don't have many melee units that the weaver could join. EG/WDs would be the only ones. The concept of a dragon fighting with some wardances amuses me xD
40k: Silver Angels of Our Martyred Lady 7/2/3 - Daemons of the Great Squiggle! 3/1/0
Fantasy: Windhost of Athel'Loren 2/0/0 - Daemons of Another Great Squiggle! 0/0/0
Warmahordes: Legion of Everblight (Absylonia)
Actually dragons & hydras are not difficult to be beaten and here's why...
Dragons are character's mounts that takes up a lot of your available points to field... This means that if your enemy uses 2 fully equiped dragon mounted characters you can have 5-6 on foot... Equip them properly and use several of your characters against one of his...
Another thing you'll have to do is to spam glade guards... multiple 10-man (6-7) units firing at one target at a time will vaporise those hydras before they even touch you..
To sum it up concetration of fire is a game winner...When you kill those dragons you'll leave your opponent headless by turn 3 thus getting you in a perfect position to strike back...
That's from me...
Usualy an ancient treeman with "an annoyance of netlings" can kill the dragon and his rider in a challenge (and they can't refuse that challenge).
I actully agree that I dont know what to do with hydras. if you say spam with GG. I think it is not such a big chans to wound them first say longrande 4+ to hit then 6+ to wound then 4+ armorsave and 4+ regeneration. thats not a big chans to hit. I looked for some heros with flaming sword to get the regen away but he had no chans of surviving the attacks back. mabye a dubblecharge with treeman and a hero/lord would kill a hydra quick outherwise i dont know...
2 Hero's in a unit of Glade guard, one with Hail of Doom, and one with a Banner giving all attacks flaming.
Between the GG+HOD, thats Hydra gone.
I think the rule is, and <this is the rule I myself forget> you cant have one list that will always win. If you know you are fighting Darkelves <and you think they have hydras> do what I said above. But you wouldnt normally do that vs say.. dwarves.
Sadly the best advantage you can have in a game, is knowing what the opponent has in this Army Box.
- Wood Elves + Orcs & Goblins since 2009 -
Vs Dragons, if you dont think you can kill it <i.e. you havnt brought any big stuff>, then dont try and kill it.
Try and feed it low points units, wrapping it up for 1-2 turns. It only has 6 turns, if it kills 96 points of dryads... so be it. Just put them right in his face.
In the bought time, kill his other stuff.
- Wood Elves + Orcs & Goblins since 2009 -
Massed shooting is an option. My favorite unit for fighting dragons and hydras is an alter with the spirit sword. Auto-wounding is awesome. Then you go for the roll off. You usually have dragons by 2 leadership to start. Hydras by 4. A good roll and it is dead. Just take the new 4+ ward save so if it does survive, or the character attacks back you have a 4+ ward save.
I am right 94% of the time, why worry about the other 3%.